Cave style of the original barrage game

Source: Internet
Author: User
Keywords Evaluation
Tags .mall aircraft attacking default design full screen game game platform

This is a very "play aircraft maker" Cave style STG works, including enemy soldiers modeling design, arms combinations, metamorphosis difficulty, interesting weapons / props and attacking strange Boss, and " Angry head bee "" Insect Ji "style the same strain.

advantage

Cave works of style original barrage game, stunt attack system refreshing fullness

Disadvantages

The main weapon is too small lack of novel ways of attack

Longitudinal version of the Barrage Shooting, mobile platform and the traditional gaming platform estrangement at least, at the same time the most popular type of game. Angerforce - Strikers is a STG genre that caters to Cave creators, including stylistic designs of enemy soldiers, combinations of arms, metamorphosis difficulty, and interesting weapons / props And attacks the weird Boss, all with the "angry leader bee" "insects Ji" style the same strain.

The default protagonist Sam Hill, the second most popular teenager in second appearance

The game can choose four characters, but in addition to the default body, the other three have to pay IAP to unlock. Characters such as the character quite large, such as the robot character Asimo large and stupid, slow, but very fast energy storage, often with big trick of full screen bombing to make up for the lack of mobility. The female character Echo single stunt attack great power, but the defense is almost unlimited crispy state. The new character not only provides the player with a completely different style of play, but also has a corresponding plot of handwriting in pencil. In the field of 2D barrage games, it is not necessary to compare who is the most gorgeous on the screen. We can say that Anger Regiment: Strike is one of the more STG-style genres at the moment: it is no longer a sci-fi world that offers steel collisions, laser shots, Drawn steampunk background. What we have seen is by no means a traditional plane war, and the characters are personally fighting. Take Sam, the default protagonist, riding on a flying buggy, with a special attack pulling a big sword to kill an opponent ...

The game has a total of three modes: arcade mode, the experience of the most "normal", players can use the enhanced props, kill the enemy will drop the reward (to pay for the store props, although the brush efficiency is very low), and after the clearance Enter the "power boost" level of the level (which is also a big tradition at Cave) and the entire process consists of six levels. Under the expert mode, not only there is no bonus points, and the use of props is also absolutely prohibited. Mission mode provides a list of levels that have passed, can use the props, but not points, and can not take off.

Almost all of the default weapons in the body follow a low-scatter, low-kills style, which may make some barrage players feel uncomfortable: in line with the designer's emphasis on stunt attacks, the main weapon (both automatic launch) weak power, Not only confronted with the lowest level of trash but also shot for a long time, and can not get the more powerful the power of the way by eating props, such as flying turrets, storage artillery, and other common designs are completely disappeared. Special attacks have superior power and gorgeous performance. Continuous attack on enemies can quickly accumulate gas tank, allowing you to use a faster attack rhythm attacks. Like the consistent style of the Cave, bombs can be activated both in their spare time and as an "insurance" in an emergency.

Props and stunt bar position can be adjusted freely. Regrettably some of the barrage fans regret that the game's weapon system is rather thin

Body manipulation using the current universal touch screen STG game dynamic virtual rocker (finger sliding anywhere in the screen can control the movement of fighters), stunt and bomb buttons distributed on the side of the screen, the player can also be set in the column Adjust it to your favorite location. In the case of full screen bullet flying, electro-optical flint, too late to find the virtual button can also double-click the screen (or two-finger touch) way to directly cast a long way back.

Should be said that in the field of mobile platforms is not lack of good STG games, but most of them are arcade porting products, and the number is declining year by year. Take this year, so far only APP-landing APP "alien fighter 2" (R-Type) and this made. If you want to try the charm of the native barrage game platform, then this should give you a big surprise.

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