Cologne Games Exhibition in Germany: The topic of GDC Europe

Source: Internet
Author: User
Keywords First day games Cologne Germany topic
2010 GDC Europe in the German Cologne Conference Center opened the curtain, here we look at the first day of the meeting focused on the process of activities.  As the industry's leading game developer conference series hosted by UBM, GDC Europe is Europe's largest professional gaming event, with a significant increase in the impact this year compared with 2009. The highlight of the first day's speech: Wangbo, vice president of Tencent, discussed in his slides how Chinese gaming companies such as Tencent, which are earning $1 billion a dollar, can maintain a large growth rate and succeed in the Asian market.  Wangbo also said Tencent, which used instant messaging, virtual currency trading, and video games as its main business, earned 1.3 billion dollars in the first half of 2010. Wangbo points out that Chinese players have low disposable income, so Tencent has a unique way of attracting these players. Before starting MMORPG, Tencent launched 1000 hours of free online time to encourage players to enjoy the fun of playing with other players in the game. Tencent also has China's top-tier instant messaging service, as well as a first-class free email service.  There is a large-scale portal qq.com, as well as its own search engine, cross-market comprehensive product cross marketing has enabled Tencent to reach the peak of the Chinese market. At a conference called "Revisiting the digital space of a studio", THQ Digital creative director Tang Whiteford discussed the rapid development of digital game publishers ' specialization and shared the experience of renaming a THQ studio. He also revealed the upcoming game of the XBLA and PSN platform, the Red Faction: the battlefield.  In addition, the various achievements in the game--the unique elements created by a core team of just four people--will be unlocked after the Red Faction: The end of the world retail. Dr. Rey Muzica and Gregg Zecuk of BioWare published a question-and-answer review of the creation of their game studios and the very potential operation of the gate. The two group mentioned their early experience in the traditional gaming industry, and through the passion and love of the art of the game, they finally succeeded at the door of Bo Tak.  The two people ended up speaking with some exciting new challenges, and the exact name of the game, which has not yet been announced, will come from the Biowaremythic studio in Virginia, which has launched the heavyweight battle Hammer ol and UO. The creative director and producer Warrenspector of Disney's Junctionpoint Studio has launched an emotionally enriched discussion of video games and should (or should not) learn from other media.  Through movies, radio, comic books and style games, Spector illustrates the important power of player imagination and video games to deliver information, they can be a task with all the personification of the ability to make the game world characters are authentic. At the first meeting of the series entitled "Focusing Russia", Dmitriliuste and Konstantin Popov firstThe Russian market was outlined. They show that the total number of Russian games market in 2009 to 200 million U.S. dollars, 2012 is expected to increase to 400 million to 410 million U.S. dollars, the Russian casual gaming market will be increased from 32 million U.S. dollars to 42 million U.S. dollars.  Liuste and Popov also discussed Russia's current investment, especially in the Russian government's plan to build Russia's Silicon Valley, a special economic zone close to Russia. Other notable speeches include the impact of the "Infernal Frontier" developer on XBLA, the challenge of the motion controller in the Red Faction 2, and David Kecs's analysis of its game, Heavyrain Rainstorm, and Playfish Jefferson Valadares brings the discussion of intuition and reference standard system.  The video and slideshow version of this speech will be available to the public after the GDC is over. In addition to meeting content, GDC Europe offers a number of opportunities to exchange ideas and develop business.  Located at GDC's Expo Building, VIP Lounge, business Lounge, and manufacturer party. More than 40 exhibitors and sponsors from Belgium, Germany, the Netherlands, Russia, Sweden, the UK and the United States have registered exhibitors to measure about 650 square meters of area. Exhibitors include Crytek, Bigpoint,epic,howest University, Imagine Studios and Intel.  In addition, GDC Europe also has an accompanying game exposition, Gamescom, where there are autodesk,crytek,epic,zotac,digiprotect,level3 and other companies to determine exhibiting. Warm tip: Players can log on through the mobile phone duowan.cn read more play news.
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