Create the perfect dream character Kim Hente talk about the details behind
Source: Internet
Author: User
KeywordsSword Spirit
NCsoft Art director Kim Hente recently made a public speech in the game Developer's Forum Siggraph Asia to talk about the detailed details of its role design with the title "Blade&soul". Kim Hente and its BNS game role book "Kendo" Activation Code "because" martial arts "often make people and" traditional "," antique "impression of Lenovo, often can not easily integrate into the modern audience's life and imagination, so how to try to make martial arts with the times, so that martial arts more easily inspire viewers imagination and curiosity , Kim Hente that it was necessary to pursue a new interpretation that was more style, more refined, more modern and artistically expressive. To get rid of the traditional old-fashioned impression that martial arts games give people, the research team made a great effort Kim Hente that the costume design in the sword spirit is often decorated for more perfect detail, which not only makes the character more attractive, but also has a fashionable sense, and its design is not complex and appears to be too decorative. To this end they carefully decorate a role of detail, and committed to make a sense of the chain of the attachment also apply to the role of "back" design, because in the MMORPG, the player most often see the perspective is the role of the figure. [Page] Free design pattern in traditional MMORPG, the role of the dress design, in a way, can be said and "Jian Ling" design similar, however, "sword" using a more wash the chain of patterns, accessories, thus showing a more intense theme sense. The most important thing is to give the designer "freedom" if the other RPG is set up in accordance with the conventional model, the Rapier designer was given the freedom to give full space in the beginning. These results create a wide variety of characteristics of the role of the past MMORPG role design, is a planar set of thinking mode, as a reference for 3D modeling. However, under such a design process, it is quite difficult for the designer to anticipate the actual appearance of the final 3D model. This approach, while seemingly a "security card," tends to make the actual 3D models that are ultimately finished dwarfed by their original graphic design, and often has the potential to be difficult to revise for a short time if the problem of 3D production is discovered halfway through. Therefore, "Jian Ling" bravely adopted a new design method, in the process of 3D production, directly on the model of clothing cutting and cloth simulation, so more faithful to retain the design of beauty and quality. Simulate fabric texture directly on the model, to ensure that the final display in the game of the same high-quality and the same, the role of facial expression and verve, the past is also based on graphic design, how to make the final 3D model accurately reflect the original graphic design, is often a major problem designers face. To this end, "Jian Ling ol" in the plane set up, is already in consideration and reference 3D production under the premise of synchronization. Three-dimensional 2D illustration of the most important is the "calibration" perfect systemAfter making the initial impression, and using the same as 3D stereo and 2D plane correction according to this set of rules also apply to all the manuscript under the Kim Hente that the present stage of the "Sword" published by the role of the design, are completed with this process, and NCsoft future will continue to uphold such a design approach, committed to the pursuit of a higher level of design quality. [Page] "Jian Ling" to date the design results, undoubtedly showed a very high level, high texture of the aesthetic. But even if this has been achieved, NCsoft's ideal for character design is not just that. "Jian Ling ol" research and development team for the pursuit of perfect design requirements, the use of a full range of methods, including hand-painted elements, multi-angle detail design techniques are also widely used in the "Jian Ling ol" production process. In addition, with the unique imaging calculus and perfect natural light technology, the character is so lifelike as to bathe in the real sun. "Light and Shadow" is another important subject, after one by one adjustment for each role, now can be proved in the picture presented on the texture is superior, Kim Hente said. According to Kim Hente's speech to understand, so "dream-class" perfect role design, will be in the research and development team painstaking, repeated modeling more than 100 times after the final stand out. [Page] as a martial arts games, "Jian Ling" in the battle process must be more impact of the visual impression. Researchers devote all of their resources to trying to capture the details of each action in order to demonstrate the high quality of the sword spirit. For example, many gamers often encounter problems: "Encounter the leader role, the perspective switch inconvenient", for this "Jian Ling" carefully maintained the leader and the player character 7:3 ideal ratio to ensure that the player's visual comfort. For example, "Jian Ling" attempts to embody the merit movement in martial arts novels, all of which explain the quality requirements of the research and development team, and the spirit of the effort in these details, at least more than "Aion" more than twice times more. The attention to detail is also reflected in the art of life of the sword, Kim Hente again emphasized the design thinking and high demand research and development process of Jian Ling. He also revealed that it seems to have followed a rigorous process of a very high standard in the creation of the "Kendo" game soundtrack. Book "Jian Ling" Activation Code "no doubt, in the homogeneity of the domestic online games market," Jian Ling "is in 2011 we refer to the expectations and try a Korean martial arts game. (Edit/Not tomato)
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