Powerzinc, the father of Final Fantasy, recently talked about "the last story" when talking to the Nintendo president and the Rock field, saying that the Wii function is limited, and working on it is actually a liberating experience. Sakamoto also mentions that HD screen may reduce the overall quality of the game. "If you compare the Wii to other hardware, there is no advantage whatsoever," he said. Sakamoto Powerzinc in the interview. "Honestly, I personally think that the industry is too focused on HD graphics, you have to put all the energy to maintain the quality of the picture." "The Last Story," Final Fantasy 13, is a good example of paying too much attention to the game picture and ignoring the game, 14 also almost Kotaku comment: Obviously in the development of the Wii game, can let the mouth of the focus on generating more fresh ideas. This helps to improve the gaming experience. Sakamoto did not discuss the technical limitations of Nintendo in front of the rock fields. In a way, this is a correct gesture, FF13 is a good example of sacrificing pleasure in the pursuit of the picture. But can't we have both? (Digging the shell net)
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