The last two days of game observation experience the new tour of the internet launched a new wireless game handle, from the form, and so on, with the handle with mobile phone game concept is good, and new wireless handle this product is not only a hand-travel peripherals, but the handle game platform, the other is to get through the tv/box, flat, Mobile phones and many other platforms.
This product December 13, 2014 Landing Baidu's Future store and released 200 applications for trial eligibility, and as of January 6, 2015 12 o'clock, 14 days, Baidu application experience of the user reached 27858 people, comment the number of replies is more than 600.
The story is very good, the performance of the demo stage is excellent, but the handle of this product for the moment, it is the biggest opportunity in mobile phones, tablets and other mobile end.
At present, the domestic hand tour development is basically mature, the TV game just started, the content is relatively small, lighter, so many handles, at present, the first point is the mobile terminal, trying to solve the mobile end of the game experience missing.
But just as the soft Silver Sun's "Time Machine" theory: Geography is a factor, and from PC games to mobile games to the living room video games, the industry may also exist between the phenomenon, the prospects of video games are also worth looking forward to.
Content is subject to hardware, Moba games are hard to fire
Some time ago to talk to a friend who plays games, one of his ideas is that Moba games are known to be very hot, but everyone in the current situation who can not push, mobile phone control technology has not reached the moba and other competitive hand to the degree of demand, the content is subject to hardware.
Two days ago, Tencent's micro-letter channel on the line of a "national assault" FPS game, known as the world's first real live battle fps. Last August, the Chinese hand tour in Shanghai Shangri-La Hotel held a product launch, announced the Chinese hand tour of the key competitive products "gun" and "the hero of the last war."
But on the real experience of these games, it is not polite to say that the distance from the real competitive game, the hands of the competitive experience to reach the PC side of CF and lol This degree, the entire hand-travel pattern must span to the next stage; then the appearance of the handle will accelerate the development of the game, or to see if the handle can speed up the development of heavy hand travel and improve their performance in the short term?
What changes can the handle bring
First of all, we need to know a problem, can the handle enhance the experience of hand tour?
The answer is yes. Mobile gaming is currently in the process of transferring from a slight card player to a ARPG, although the data shows that the market share of the card player tour begins to decrease in the second half of the 2014 year, while the game of ARPG is getting higher, but the speed is far from the industry's expectation.
The reason is that in the game with the arpg of the operation of the pursuit of too high, reluctantly strengthen the game will reduce the user overall game experience, and the appearance of the handle such peripherals may be in a certain sense to solve this problem.
So, the next question, the handle to change the ecology of the hand swim, but the problem of how to change the scene?
Now the industry's consensus is that the hand tour is a product of the era of fragmentation, and to the home or to the living room, PC games or host or other recreational items can be replaced by the hands of a lot of travel.
For the time being, regardless of whether the hand tour is as the industry thinks from the debris like a lump condensation, the handle of the scene must be moving the period of time, moving in general outside the living room, then handle how and mobile phone combination, how easy to carry, or can reshape the user mind? At the same time the mobile game and the living room game of the user game entertainment of the entire continuity scene can be achieved?
Maybe this is also a new tour wireless handle why would breathe through the box/TV also built the whole handle game platform for one reason.
Secondly, will the technical progress of the hand tour use these peripherals?
We all know that technology will never become a barrier to technological development, in the mobile phone touch screen, now Moba or ARPG, experience is passable, may need to use the handle such peripherals, but the handle is the first form of words, the future will be what shape? or not using peripherals, but the progress of the mobile game itself, Either on the touch screen or in the phone's hardware itself to produce a real manipulative solution, it is not clear that the final answer can only wait for those exploration pioneers to slowly untie us.
Finally, how to win the user?
As we all know, China's users Naturally "love" free, and the handle is to spend money, many users play free games extravagantly, but not willing to play a paid game, the reason is that the free game can reach the user to win the first time, and pay the game may be the beginning of the user shut out.
The handle is the same, if the new wireless handle can handle the price of the user to win users psychological prices, and then rely on its platform to profit, which of course will be a good choice, and if the shield like Nvidia, the ultimate experience needs the ultimate price, there is no chance.
So, saying so much, actually want to say, want to rely on the handle to speed up hand swim or say box, the development of video games is a good idea, but the user's education will take time, apart from those hosts or handheld users, many users would rather experience on the phone end of the game, and will not buy a handle to play the game, Chinese gamers may be the most peculiar group of groups, new Internet or UC small flag, if you want to do niche market, will be easy, but if the face of the public, it takes a certain amount of time to educate users.