Golden Cool game accused of perfect space-time plagiarism is alleged to be commercial hype

Source: Internet
Author: User
Keywords The game being accused of being
August 10 Evening News, Shanda Game's golden Cool game CEO Gebin (micro-Bo) said that the recent perfect time and space in the market to promote new information film "Martial arts-the world", the Department of the original "Magic Online" product market visibility, suspected of unfair competition. Jin Cool said that the matter has been issued to the other side of the legal official letter, the demand for immediate cessation of infringement, the market will be put on the advertising material all down the shelf, and the gold cool compensation.  Perfect did not respond to this, but some industry insiders said that the golden cool game accused of perfect space-time plagiarism is still to be proof. Golden Cool Game CEO Gebin accused of perfect time and space plagiarism by industry insiders argue that the cool game, said the relevant legal authorities have been consulted, do not rule out further legal means to the perfect time and space for prosecution, and will, as appropriate, to the government authorities to report the perfect time and space for administrative punishment to protect themselves as the Magic Circle Online "the legitimate rights and interests of original authors." Gebin pointed out that the perfect time and space under the game directly steal the "Magic Circle" related product design elements to do publicity, and the similarity of more than 99%.  He said the move will lead to disorderly chaos in the game market, perfect time and space as a public company, but also should lead by example, the leadership to maintain public image and public market goodwill.  However, the perfect space-time aspect has not yet responded to these events. For the grand Gold game of blame, have the industry insiders of the perfect solidarity, perfect time and space of the "Martial Arts and Magic Circle" is not equal to "demon World online." "Martial Arts and Magic Circle" officially known as: Wulin outgoing OL, therefore, the Magic circle name is only the suffix of the name, and irrelevant; perfect space-time company has always been an excellent game company, also do not need to borrow cool company's games to publicize; Moreover, "martial arts rumored" Information Film Bulletin has been released, the company has been slow to warn,  But in the perfect time and space of the cloth will deliberately make trouble, this is not a gentleman.  If it is true, as the people said, the incident is only a cool commercial hype. Such incidents in the industry there are precedents and what is not yet to use the facts to speak and such events, not long ago, a big winger, "The Three Kingdoms Kill" to Hangzhou fun play "three chopped". The winger, in the pleadings, said the "Three Kingdoms chop" was replaced by synonyms, the way of order inversion changed the characters ' choice, the skill of the characters, the utility of the game card and the description of the game rules, so that the two constituted substantial similarity, and their behavior had constituted the plagiarism of others ' works, which impaired the plaintiff's lawful civil rights and interests.  Request the defendant immediately stop operating the "Three Kingdoms chop" online game or delete content, stop selling "Three Kingdoms chop" card. Hangzhou fun to play the defense counsel Wangjin back, "three Kill" is not original--May, "Southern Weekend" on the published a report, said "killing the Three Kingdoms" suspected of copying foreign well-known board game "bang!." Wangjin also said that the grand side peak brought the lawsuit seems too hasty, side Peak failed to fully proof of "Three Kingdoms Kill" have copyright, also cannot prove the defendant's "threeThe state chop constitutes infringement on the plaintiff. Authorities in the intellectual property sector believe that the grand side peak sued "Three Kingdoms chop" copyright infringement, regardless of win or lose, to its own is unfavorable. If the Benthen loses, then, "Three Kingdoms chop" certainly the popularity increase, will develop better, the edge peak is equal to fulfill the competitor; if Benthen win, that is tantamount to "bang!" Future Win "Three Kingdoms Kill" plagiarism set up a very good case version. So Benthen told "Three Kingdoms chop" causes it to fall into a dilemma.  So far, the industry has not further information on the matter, nothing to the grand winger, or the best outcome. Commentators have bluntly, the industry has "Three Kingdoms kill" to tell the "three countries chop" precedent, so Shanda's golden Cool game CEO Gebin only use micro bleomycin accusation is not enough to explain what, want to prove perfect space-time "martial arts--magic World" plagiarism "Magic circle online", but also to come up with enough evidence,  Whether there is plagiarism in the content material, has yet to be proof.  The problem of homogeneity of online games is seriously highlighted the relevant laws need to be promulgated by the industry personage said, such incidents are not uncommon, highlighting the increasingly serious problem of online product homogeneity.  Cnnic released a survey showed that as of June 2010, the user size of China's online games is 296 million, compared with the end of 2009 growth of 11.9%, but this growth rate is nearly 5 years the lowest value. Some analysts believe that the lower rate of user growth means that the size of the Chinese online games users have become saturated. On the other hand, it also has a serious relationship with the problem of the homogeneity of Chinese online game products. Now the entire industry has a blundering mentality, as long as the product can be quickly online operation, quickly withdraw funds, no one is willing to spend tens of millions of dollars like some large enterprises in Europe and the United States to develop a deep game. In other words, in most gaming companies, the marketing department rather than the research and development department determines the positioning and content of the product. This leads to a lot of good game ideas not being implemented, or not being implemented well. From this, the Shanzhai net swims a big way, the negative influence of the Shanzhai game also really cannot be underestimated, it causes the game market to be disorderly.  This shows that the relevant laws and regulations on the net games are needed to be promulgated to standardize the culture market. Industry veteran Personage Zheng said, most of our net swims all is imitate or imitates foreign. Online games industry has a long history of plagiarism, an industry in the process of development, this phenomenon can not avoid, in fact, there are many online games are in the use of innovation, to make their own characteristics, this is also a good game products, can not simply be classified as a copy of the list.  Of course, after the use of innovation and blindly plagiarism is only a gleam in the. And for this matter, perfect time and space by Kim Cool CEO Gebin blame plagiarism, the truth in the end, perfect time and space is blindly plagiarism? Or is there a choice to learn and innovate? Please continue to follow the follow-up report.
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