How will we play the game in the future? Online Operation Transformation Reverie

Source: Internet
Author: User
Keywords Online games Reverie
Sometime last year, there is a very yy game put forward a proposition: "How to play the game is NB?" "Although the hype is vigorous, but the real game to play is the topic of cattle has not been resolved." Especially the topic we are concerned about: how should we play the game in the future?  Is our first reaction a keyboard or a mouse? Body Sense has been born, motion capture induction Wii has been popular all over the world, the future we play the way of the game must be a variety of, stream of consciousness, body sense flow, sound control flow? or a classic keyboard mouse stream?  Which is more capable of hitting people's nerves?  Take a look at our future reverie, perhaps to make you more interested in the future of the game! Full keyboard streaming: 10 Fingers play turn Unreal World Classic masterpiece: Bubble Hall Other representative works: Jin Dance troupe, Jin Orchestra, DNF full keyboard streaming masterpiece "Bubble Hall" time explosion dislocation and card position skill has been highly praised computer games from the keyboard, and up to today, full keyboard game or a great way, so the future of the world,  There must be a place for full keyboard streaming games.  The advantages of keyboard flow in addition to CS mode, is generally the right hand control direction, the left hand greater space for skill operation, so that the instantaneous skills without pause, skills and maneuver time can be perfect combination. Currently adhere to the full keyboard flow line of the game is not much, "bubble Hall" is one of the representatives. Bubble Hall is the bomber model of the online game representative, its 2003 into China, so far has been eight years, the mouse for Bubble hall, just to enter the game click Action, the formal start after the game direction key, space bar and several number keys is your game.  Despite the introduction of the MMO new "bubble Hero" in 2011, its style is still for mmo+ leisure, and operations are also continuing to be dedicated to the full keyboard. Throughout the current use of the keyboard operation of MMO or leisure games, in the orchestra and dance group, only DNF in the full keyboard operation has spawned countless skills.  And even if the DN later developed, and the latest "Rocky Hero Biography", also began to play the mouse merge stream. Pure mouse Flow: Two fingers of the speed of war classic masterpiece: repeatedly see other representative works: CF and other shooting games completely with the mouse as an operating tool without the keyboard, is also an extreme mouse flow is the biggest feature in the game regardless of whether it is oriented, or visual angle, can be arbitrary adjustments, generally will not appear directional errors.  But because of the direction and skills to control, it will be slightly slower in mobility. If the above mentioned bubble Hall needs to use the mouse to click the "Start" button, then for everyone familiar with the repeatedly see is a complete mouse stream game. As long as the same two cards with three straight lines within the line together can be eliminated, the rules easy to use. Fast pace of the game, the picture clear and lovely changeable, covering a wide range of players. The rich props and the public pattern joins, enhances the game the competition. Multi-style maps that allow players to play at all levelsFind the goal of the challenge and keep the game fresh for a long time. But the closest mouse stream to the player is the TPS and FPS. These two types of games rely on mouse operation is very strong, and the role of the keyboard is only control direction and switch devices. So a top expert on the mouse requirements near harsh, the mouse CPI reaction Speed also has a very high demand.  Instead of just thinking that the CF-dominated FPS games are so demanding, the TPS, the global mission of the April domestic push test, is more versatile in the way the mouse operates.  Buy a call hand mouse, you will find that playing the game will be completely another feeling! Full touch Flow + gravity sensor: The trend of the iOS platform the ipad and iPhone4 let the touch game go a couple of days ago a friend bought a four "bag" of apples, and a friend took advantage of the Apple price to buy the ipad generation.  Now it is said that iPad2 to enter the country, IPhone5 will be announced.  The Apple-related news is that the touchscreen versions of the "Angry Birds" and "zombies" on the iOS platform are so hot that people are now everywhere on the subway with their big flat-screen touch. Touch screen operation is a huge market, in more and more display equipment began to give up the hard keyboard and began to let touch screen into the mainstream, through touch-screen operation of the game is also beginning to emerge.  In the future, touch screen games will not only be limited to simple stand-alone games or games, more diversified game market is increasingly concerned about touch screen for the game brought freshness. With the popularity of touch screens, the game of gravitational-sensing classes is also starting to pop up. But game products that operate with gravitational sensors are still in their infancy, and this is also related to the lack of big-name game developers on the iOS platform. Works relative to PC and host platforms, touch screen games and gravity sensor game products can be upgraded to several levels of body sense flow: Wii and Xbox are just on the road has become a host of avantgarde trend, as the Wii game screen, the right for the PS move body sense game picture body feeling game is the body to feel the video game. Breakthrough in the past simply to handle the button input mode of operation, body sense game is a movement through the body changes to carry out (operation) of the new video games.  Represents the platform (Wii,iphone,playstation move,xbox360), representing the game (Wii Tennis games as well as the Iphone's famous bowling game and motion fighter on PlayStation move). The current development of the body feeling game is basically "game handle" form to assist the game, like the Wii almost. National body sense game development and promotion by a game company in Guangzhou through embedded technology implanted TV, mobile phone and other terminal display to complete the body Sense game terminal technology docking, also known as "TV body sense game." But in the future vision, the body sense game is not limited to the ballClass games, in the interactive type of online games, body sense game as a hands-on experience a strong sense of participation in a game operation, will usher in unexpected lively market environment. Of course, the use of body sense games for weight loss exercise are also available.  and the current use of body sense to show the most amazing effect, in fact, this April Fool's Day foreign players produced the "StarCraft 2" body sense video! Mind Stream-Call of Duty: Black action (calls of Duty:back Ops) an earlier game show on the idea of playing games, the effect of the game is to use a can be used to track the response of the human brain and timely feedback to achieve the idea of manipulation of the system to play. Castellotti at the Game Developers Conference in San Francisco in 2011 to showcase their initial results, using the Puzzlebox jigsaw system to play "Call of Duty: Black Ops",  Visitors to the scene can also experience this incredible feeling. The developer of the system, Steve Castellotti of Puzzlebox, said they used NeuroSky's brain wave detection and neural-feedback headset as a basis for collecting and processing brain feedback through a computer, The data is then fed back to the specially crafted software to manipulate the game.  The data of the operator's brain, which is recorded by the software, is reflected on the two groups of columns on the right side of the screen, and red and blue colors represent the level of attention and nervousness of the player at the moment, and the software is able to collect and analyze more data. It is said that the mind stream will be the real leader in the future game world, can bring people's consciousness completely into the game world, and many sci-fi movies are not the difference in performance.  But do we really need to play games like this? The end of all the listed ways, not including all kinds of game peripherals.  For example, play the wheel of the car, shooting the gun, even in the game room can see the drum, dance blanket and so on. We live in an era of unparalleled electronic products that allow us to play games in so many ways, and the concepts of the future in terms of body sense and idea have been put forward.  But we also have questions: does that really bring us a better gaming experience? Perhaps we will continue to keep the full keyboard and full mouse flow, even if the future use of props is a touch screen virtual keyboard! (Digging the shell net)
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