If "My World" also becomes the electric competition game ...

Source: Internet
Author: User
Keywords My world Internet games Mojang

Guided by: from StarCraft (StarCraft) to the League of Heroes (League of Legends), the electronic sports market has undergone a massive expansion over the past 15 years.

From StarCraft StarCraft to the League of Heroes (League of Legends), the e-sports market has undergone a massive expansion over the past 15 years. Today, there are tens of thousands of spectators in an electronic competition, whether live or webcast, whose bonuses have reached $ millions of trillion.

The kickback, supported by the incubator Y Combinator, is seeking to broaden the market's reach by building game ecosystems around existing games. Kickback's first product was based on "My World" (Minecraft), which has now been nationalised by Microsoft.

Kickback's approach is to treat my world as a product of the entire gaming experience. Although the competition in the "My World" in the application, but the hosting game of the server, the game arrangement, the game "map" design, the development of various map game rules and the record of the player records by kickback single-handedly.

Kickback's server architecture is based on the company's work on the Triangle project, a free server hosting service that kickback created for my world community last summer. The total number of servers hosted by Triangle has exceeded 200,000 since the launch, allowing kickback to gain enough players to test its main platform.

Revising new weapons, rules, and maps in my world is simple, allowing kickback to take good control of the games it can carry out. The game can be played between 2-10 player names, and there are different rules for death contests and team battles. Volunteers from the gaming community can make different maps based on the number of players and the type of game, which allows kickback to quickly add new game scenarios, much faster than most game studios can make downloadable content.

As for Triangle,kickback, it is free to develop its pairing system for ordinary players who just want to brag. The start-up company plans to make money from senior players who are willing to bet their real money that they are better than others. Betting 1 dollars per game, confident players can put money into the bonus pool, and then have the chance to win the prize in 10-20 minutes.

The type of pay is as much as a free game, although the number of competitors obviously affects the amount of potential bonuses. Kickback co-founder Frade Nov (Vlad modified) says the pay mechanism helps companies in two ways.

First, paying for a competitive game is a unique experience that can make every game seem more exciting. Again, the biggest winner of the game is usually the most active propagandist, and he (or she) will attract more friends to play games on the kickback platform than those free game players.

Commenting on the introduction of the community, Mark Prokoudine, another founder of Kickback, Mark Procordin that the company is looking for ways to make the community of my world unique. Kickback has worked with one of the community's most popular animators to produce a promotional video (as you can see in the GIF animation below), and they plan to release it in a few weeks to coincide with live events on Twitch.

Twitch can attract a lot of attention for a game or event, in order to take advantage of this advantage, kickback is also trying to develop a technology, allowing users to jump directly from the application of the Web page to the Twitch is live, so that applications become users play games and watch other people's competition destination.

Looking to the future, the 10-person start-up company's two main focus is: for "My World" to add more maps and game types, to introduce other games to the kickback platform. When the company starts to reinvent other new games, it will no longer have some of the advantages of my world. However, Procordin says the hardest work-creating scalable back-end and pairing systems-should be portable without much difficulty.

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