Indian employers worry social-networking games affect productivity
Source: Internet
Author: User
KeywordsProductivity Indian business
Beijing time December 25 morning news, according to foreign media reports, for many employers, Facebook, MySpace and other social networking sites have long been the culprit in reducing efficiency. Now they need to worry about the little games that these sites offer. This new social game is a "non-concurrent" "Task Class" game, meaning that friends play such games without being online at the same time. Such low-intensity games include games for developers such as Zynga, Playfish, Crowdstar, Slashkey, "virtual farms" (FarmVille), "Coffee World" (Cafe) and "Happy Aquarium" (Aquarium), Very popular among employees, employees often log on at work to operate. A recent survey by the Confederation of Trade and Industry of India shows that businesses are affected by social networking sites about 12.5% of their productivity every day. "We see an increasing number of people and institutions admitting that productivity is down, so there may be more CIOs," says Wheatman Rebecca Wettemann of Nucleus Research at the Boston Institute. Will block Facebook apps like this. "The agency recently conducted a study of the impact of social networking on productivity, which shows that about half of office staff in the United States visit social networking sites during working hours, resulting in an average 1.5% reduction in office efficiency." Companies are trying to set limits on access to social networking sites, but not everyone thinks these games are harmful. Santosh Chaturvedi, a psychiatrist at the National Institute of Neurological and Neurological Sciences (NIMHANS) in Bangalore, India, says: "Playing this kind of game is just a break and a change of mind, and it actually helps to improve attention and productivity when employees continue to work." "(Xiaoran)
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