Kirin game COO Xing Shanhu (Tencent technology with map) Tencent Technology News (Lei Jianping) August 27 news, Kirin game recently officially launched the "Shuibo Liangshan plan" for the industry to recruit small and medium development team. Kirin game COO Xing Shanhu accept Tencent Technology interview yesterday to make a detailed explanation of this strategy, said the investment is not on the line, Kirin is mainly for intelligence output, the investment team is ripe for IPO. It is understood that the unicorn game and the blue port, Chengdu DreamWorks and become the same as China's third-generation online games company, the main game for large-scale online games, "Genghis Khan," is considered to be currently one of the most powerful listed domestic online games. Following the grand "18 Fund" and the giant's "Win in the Giant," Kirin Games launched its own investment plan "Shuibo Liangshan plan." According to Xing Shanhu, this project is an innovative step in the strategic layout of R & D and operation of multi-product in the Kirin game. On the one hand, incubator mechanism is provided for the start-up team through major projects including capital investment, research and development support and resource platform; on the other hand, Elite R & D personnel to participate in high-quality projects, "Zhuchaoyinfeng, 广纳 Magi" to the team shareholding, project dividend way to give R & D team returns. Xing Shan Hu believes that many domestic online game development team are concentrated in the private sector, did not join such as the grand, giant and the like companies. Such R & D team often lack experience, not money, and Kirin game is a company that has R & D gene, 4 of 5 partners are engaged in research and development, capable of intelligence output. Kirin game to the entrepreneurial team out of the generous conditions, Xing Shanhu said not with the grand, giants and other listed companies than the funds, this is not the advantage of unicorn, so Kirin did not say how much to invest in specific. However, Kirin games can give other preferential terms, such as the support of unicorn game partners can be financially independent, or enter Kirin Division, the time is ripe for IPO. At present, many large-scale online game companies are research and development and agent at the same time, some proxy online games are also very successful, such as "World of Warcraft", "Dragon Valley", but also to the agency's online game business to bring huge returns. When talking about Kirin game will get involved in the agent, Xing Shanhu given a different explanation. "Frankly speaking, we want to spend more time on research and development." For example, he said in "Dragon Valley," games such as "Dragon Valley" have now reached 60.7 million, but in many cases Games from overseas are often short-lived, such as "Aion", "king of the world." Xing Shanhu said: "From the unicorn game point of view, we do not seek red-hot, just to steady development, wholeheartedly engaged in research and development .As more domestic and foreign R & D companies are growing, this is also China's online games beyond Japan and South Korea online games An important reason. "The following is a Tencent technology interview with unicorn game COO Xing Shanhu Record: Tencent Technology: Recently, the unicorn game officially launched" Shuibo Liangshan plan "for the industry to recruit small and medium development team, what is the purpose of the introduction of this plan? Would you please introduce the basic situation and development goals under the "Liangshan Liangshan Plan"? Will there be many "small unicorn"? Xing Shanhu: At present, domestic online games products still win by product quality, and the product quality depends on the R & D team. However, there are many online games development teams in China that are concentrated in the private sector and have not joined such companies as Shanda and Giant. R & D teams often lack experience, not money, while Kirin Games is a company that has R & D genes. Four of our five partners engage in R & D and are capable of intelligence output. The launch of "Liangshan Project" is an innovative step in the strategic layout of R & D and operation of multi-product in Kirin game. On the one hand, based on the unicorn game product matrix, it provides a first-class leading incubation mechanism for start-up team through major projects including Strong capital investment, advanced research and development support, deep resource platform, rich creative experience and long-term space for development; the other hand, the introduction of elite R & D personnel to participate in high-quality projects "Zhuchaoyinfeng, 广纳 Magi" to team Unit, project dividend way to R & D team rich return. Tencent Technology: What kind of team in line with "Water Liangshan plan" recruitment qualifications? What is the relationship between the external team recruited and the unicorn game? Is the external recruitment team independent financial accounting, that is, self-financing? If the project income reached the standard, can independent IPO? Xing Shanhu: We invest in online games team is not limited, as long as the conditions are in line with unicorn investment can be obtained, and after coming to a variety of conditions can be financially independent, or enter Kirin Division, the time is ripe can also be IPO. Tencent Technology: R & D cycle in the small team has many difficulties, including the funding chain, technical problems, etc., Kirin game can provide help for small and medium teams? In addition, Shanda "18 Fund" and the giant "Win the Giant" has been in operation for two years, Kirin game "Shuibo Liangshan Project" is a project-based recruitment team, and the previous two are different, what are the advantages? Xing Shanhu: As I said before, there are 4 of the 5 partners in the Kirin game that are doing R & D. You think 80% of the partners in a company tend to do research and development, which is rare in China's online game companies , Which is also the advantage of unicorn game, we join the online games team is more from the perspective of research and development to give support. Tencent Technology: "Shuibo Liangshan plan" once formed, do you think how many projects can be hatched a year? Will the annual volume of new products put on the market exceed the carrying capacity of Kirin's existing operating platforms and marketing channels? Xing Shanhu: There is no ceiling for hatchery projects, and we certainly hope that the better the better. Of course, we are beyond the unicorn existing products for the new product. From the current point of view, Kirin has 150 customer service team, while operating two games. The future of Kirin also has 12 R & D team, operating four different products will not be a problem. Tencent Technology: Kirin embarked on a multi-product development stage of the game, with its risk-let small and medium teams to do research and development projects, why not choose a more stable proxy mode? Kirin game in the future whether adhere to research and transportation integration? Xing Shanhu: To be honest, we hope to spend more time on research and development. Now "Dragon Valley" and other games suddenly rushed to the 60.7 million number, but in many cases, the game is often from overseas is often short-lived. From the unicorn game point of view, we do not seek great success, just to steady development, wholeheartedly engaged in research and development. Now more and more domestic companies engaged in research and development, which is China's online games beyond Japan and South Korea an important reason for online games.
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