The "three version of Oneness" mode reflects the new idea of web game reform

Source: Internet
Author: User
Keywords Web game screen change

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October 29, the giant network announced that the company's first web game "Golden Kingdom" will be formally opened on November 3. The game industry has launched a luxury web version, portable mobile version, simplifying the office version of the "three-version integration" mode. In addition, the game for white-collar introduction of the simplified Office version, worthy of concern of the industry.

No doubt the giant's vision is ambitious, the company launched the "Golden Kingdom" is the change of the web game began, in the development of web games today, we need is not the number, but innovation, web games are no longer "no need to download, open that play" era. "Three version in one" mode of human technology, catering to the needs of different players, from the game interface to a technical innovation. In the author's opinion, "three version of Unity" mode, but also only game development innovation on the one hand, we do or have a lot.

In recent years, traditional online games, especially in the domestic traditional online games began to become boring, game crowd too low age caused a naïve game environment. At the same time, China's internet is quietly with the international standards, with more and more people's Education, office networking in China gradually to popularization, white-collar numbers surge, for the domestic web game industry began to usher in a huge opportunity, "no need to download, open that play" has become a popular slogan of the game industry, But the whole market is still in the chaotic stage, homogenization phenomenon is serious.

For the moment, the vast majority of web games blindly pursue the effects of the screen, with exquisite images to lure the player's eyeball. Even appear very close to the client class game image quality of the RPG products, and those who build the strategy of the game is also constantly beautify their own screen, it seems that the quality of the picture has become the only measure of the development of web game technology, many people also on the web game screen 3D full of enthusiasm. But developers such practices, is undoubtedly into a misunderstanding.

Man is a sensory animal. When our players from the 8-bit machine rough screen through the usher in the second generation of the host, the quality of the screen is undoubtedly the most intuitive shock. But the core of our attention should be the richer content of the game and the lifelike interactive experience after technological innovation. Is the end of the blind pursuit of the screen result is the web game unlimited close to the client online games, but never catch up with the client online.

The first thing that the web game attracts gamers is "no need to download, open that play", but as the game picture more and more exquisite, in the office "open that play" at the same time the risk coefficient also increased, in the office of the players want is entertainment, leisure, can pass the boring time of the game, simple "Happy Farm", Can have a large number of fanatical follow, but why the screen exquisite game is broken, the reason is very simple, game innovation, but blindly in the pursuit of exquisite picture, lost the characteristics of the web game itself.

If the "three version of one" mode, just for the development model of the Web game of a "surgery", then create excellent quality of the web game, even if the innovation from the inside out. Who for the immediate benefit in the primary form of the web game bigotry malicious competition results, can only lead to the loss of web game this piece of cake. And who can first let the Web game evolve to a higher stage, who can stand out and win the future. In which there is a good quality of the game, the most critical. Like StarCraft 10 years of enduring more than the picture, there are excellent quality of the game.

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