"Wrath of the Demon" official line, the number of four major selling points

Source: Internet
Author: User

Reporter Liu Zheoming

January 6, Fei (FL Mobile) Cooperation agent of the action ARPG Hand Tour "The Wrath of the demon" officially online, become its 2015 years of the year. This game after nearly a year behind closed doors to build, be Fei Mastine Interactive both give great expectations, look a lot, might as well together to count its selling points.

Selling point: Entertainment of three-dimensional marketing promotion

As a popular TV series "Huan biography" zhongning The actor, Shadow, Vision, song, the model of the new generation of fashion goddess Jeiza in the "Wrath of the Devil" spokesperson's name in the conference debut. In addition, for the "Wrath of the Demon" players have a fun play, to Jeiza image as the prototype of the game role will also debut in the game, and players to participate in the fight.

As a well-known distributor, FEI has always been good at entertainment marketing, combined with Channel media cooperation, as well as various types of cross-border industry cooperation, "Wrath of the Demon" marketing will be a three-dimensional integrated approach to the overall presentation to achieve the maximum exposure of the brand.

Selling point two: The production team camp is called luxury fantasy

"Wrath of the Demon" Research and development of public Shishi Interactive founded in 2013, is a commitment to create high-quality products in the new team, the average game industry experience in 7-8 years, most of the staff from Gree, Konami,wemade,ccp,gameloft,pde, Sohu Swim, Perfect World and other well-known game companies at home and abroad, team core members have host games, PC-side tour, PC page tour, hand tour and other game platform development and successful product experience, participated in such as "Live football", "EVE Online", "Battlefield 3", "Tianlong eight Ol", "Legend 3", "Transformers Ol" and other well-known games at home and abroad production.

Liu Fei, CEO Knangla with the previous success of the works "Pa three" analogy, their team has done a tour but not a big one, by contrast, "The Wrath of the demon" is Super-class's luxury fantasy camp, the entire team of more than 20 team in nearly a year to build, to ensure that the product quality level.

The selling point three: the ARPG movement Hand tour of the second generation

"The Wrath of the demon" slogan and positioning is the 3D generation action RPG hand tour, then it is "the second generation" in what place?

Coo Li Hongru, who interacts with the obsidian, says "The Wrath of the Demon" in the second generation of the first time in the fight of the attack is a refreshing feeling, the game in the fight all the time, so the sense of shock will quickly react immediately, that is, a trick to effect, this and "The Legend of the sword" in the different time of the fighting feel The degree of performance will be accurate to the time of a split cut how much, stiffness time is how long, special effects is how, what color and sound to reflect and match, comprehensive create the most exquisite and carefree fighting sense.

In addition, "The Wrath of the demon" main cross clothing, synchronization, many people's PvP battle, breaking the same ARPG brush single machine feeling, so that love action ARPG players can play with like-minded small partners.

Four points: Comprehensive implementation of IP integration

"The Wrath of the Demons" is the Western world view, but in order to avoid too familiar with the sense of fatigue, the game of the world view of the aerial re-creation, similar to the West after the biography, tells a demon was persecuted, revolt against the celestial original myth story, and then the game painting wind did not take the traditional domestic wind, But the comparison Q and the fresh Japanese and Korean wind, these all compare with the young player's taste.

In addition, the "Wrath of the demon" initial positioning in the entire Asian region, so will take into account the taste of the players in all regions, and will not be all in accordance with the traditional Chinese wind game to build, will be set to find the location of various regions, people feel like China, and some of Japan and South Korea, Strive to give all players a sense of familiarity and being cared for.


Liu Fei, CEO Knangla

In addition, Liu Fei CEO Knangla stressed that the future plan around the "Wrath of the demon" Classic IP to build the full, the previous "pop three" although a great success, but the name of each region is different, for example, in Taiwan is called "true Three Wars", which has a great discount on the value of IP. and "The Wrath of the demon" in the global name will be completely unified, the future would be 2,3 generation or even more long-term build, the goal is to make China's Blizzard and Warcraft.

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.