Categories: Unity, C #, VS2015Date Created: 2016-04-16 I. INTRODUCTION1. Common C # data typesHere's a brief introduction to some of the most commonly used data types when developing games with unity.(1) Basic typeint, float, string, bool(2)
1. Program and programming languageWe use computers without programs. The program tells the computer how to run it. program is a sequence of instructions that accurately describes how to calculate. The calculation here can be a mathematical
Note: This article refers to the http://blog.csdn.net/mylinx/article/details/6873253 and books "Conquering the C-pointer" ([Day] front bridge and Messiah).The values of NULL, ' + ' and 0 are the same, all 0, but they do not behave the same way:1.
There are no empty statements in the standard C language. But in the MCU programming of C language, it is often necessary to use a few empty instructions to produce short delay effect. This is easy to achieve in assembly language, write a few nop on
Inheriting classes cannot inherit the constructors and destructors of the base class, and we need to define a new constructor and destructor for the derived class if the derived class requires it.One, single-inheritance
C language behind the operating mechanism, learned will be more familiar with C language, you can directly see the C language of the bones.Storage class (Storage Class):① What is a storage class?A storage class is a variable storage type, which is
Speaking of our existing stereotypes about the programming world, you must have heard that no one likes to use Java coding or use C + + as old people, and so on. To analyze the truth behind these stereotypes, trestle technology's data engineer wrote
"Project 1-seeking greatest common divisor" reference solution(1) Enter two numbers and find out the greatest common divisor#include usingnamespacestd;//自定义函数的原型(即函数声明)int main(){ int a,b,g; cin>>a>>b; g=gcd(a,b); cout"最大公约数是:
Today I learned some of the language basics of C #.Mainly include: input, output.One, input console.readline (); Input statementOutput Console.Write (); Output statementConsole.WriteLine (); Output Statement Wrap LineCommentsCtrl+k then press C,
As a result of the recent need to write a document of a previous project, but do not know what is written, and just found a tool that can generate CHM, so I studied the next, feel good, so also to share under. OK, not much nonsense, let's implement
Summarize the 7 ways in which C # gets the current path
C # Gets the current path in the following way:
1. System.Diagnostics.Process.GetCurrentProcess (). Mainmodule.filename
-Gets the full path of the module.
2.
C # byte stream converted to picture code by BASE64 encodingYou need to load the following namespacesUsing System.IO;Using System.Drawing;Using System.Runtime.Serialization.Formatters.Binary;protected void Page_Load (object sender, EventArgs e){byte[
31st Chapter Windows Forms
Create a Windows Forms application
In the text editor, enter:
/** Form.cs* A simple Windows Form* */Using System;Using System.Windows.Forms;?Namespace Notepadforms{public class
In the original: "ArcGIS engine+c# instance Development tutorial" Fifth, the realization of Eagle eyeAbstract: The so-called Eagle Eye, is a thumbnail map, there is a rectangular box, rectangular box area is currently displayed in the map area, drag
The processing of JSON by JSJson2.js's Source Address:Https://github.com/douglascrockford/JSON-jsJson2.js provides a way to serialize and deserialize JSON, convert a JSON object to a JSON string, or convert a JSON string to a JSON object.Add a json2.
The String.Split method provides the following 6 overloaded functions:
name
Description
String.Split (char[])
Returns a string array containing the substrings in this instance delimited by the
Foreword : We all know the three main features of object-oriented: encapsulation, inheritance, polymorphism. Encapsulation and inheritance for beginners is better understanding, but to understand polymorphism, especially in-depth understanding,
Error: expected constructor, destructor, or type conversion before '.' token, expectedconstructor
Today, I encountered the following error when writing code: expected constructor, destructor, or type conversion before '.' token. I checked it online.
Modern deep copy writing and modern deep copy writing
The modern method of deep copy is simpler than the traditional method. That is, an intermediate object tmp is created. Its _ str Pointer Points to s. _ str, exchange tmp. after _ str and _ str, _
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