"Unity" 6.1 C # Script Basics in Unity

Categories: Unity, C #, VS2015Date Created: 2016-04-16 I. INTRODUCTION1. Common C # data typesHere's a brief introduction to some of the most commonly used data types when developing games with unity.(1) Basic typeint, float, string, bool(2)

C Language Primer (1)--c language overview

1. Program and programming languageWe use computers without programs. The program tells the computer how to run it. program is a sequence of instructions that accurately describes how to calculate. The calculation here can be a mathematical

The difference between null, ' 0 ' and ' + ' in C + + language

Note: This article refers to the http://blog.csdn.net/mylinx/article/details/6873253 and books "Conquering the C-pointer" ([Day] front bridge and Messiah).The values of NULL, ' + ' and 0 are the same, all 0, but they do not behave the same way:1.

Problems needing attention in C language delay of single-chip microcomputer

There are no empty statements in the standard C language. But in the MCU programming of C language, it is often necessary to use a few empty instructions to produce short delay effect. This is easy to achieve in assembly language, write a few nop on

"C + +" C + + self-learning Advanced (6): Inheritance (2)--Continue to advanced

Inheriting classes cannot inherit the constructors and destructors of the base class, and we need to define a new constructor and destructor for the derived class if the derived class requires it.One, single-inheritance

4.7 C Language Storage class, scope, life cycle, link properties

C language behind the operating mechanism, learned will be more familiar with C language, you can directly see the C language of the bones.Storage class (Storage Class):① What is a storage class?A storage class is a variable storage type, which is

Survey Analysis: Java programmers most sad, C + + programmers the oldest

Speaking of our existing stereotypes about the programming world, you must have heard that no one likes to use Java coding or use C + + as old people, and so on. To analyze the truth behind these stereotypes, trestle technology's data engineer wrote

The use of function pointers in the learning of C + + Primer

/*function pointer related usage*/1 #define_crt_secure_no_warnings2 #defineHOME3 //#define NDEBUG4#include 5#include 6#include 7#include 8#include 9#include Ten#include One#include string> A#include -#include -#include the using namespacestd; -

Level 2015 C + + 4th week Project function

"Project 1-seeking greatest common divisor" reference solution(1) Enter two numbers and find out the greatest common divisor#include usingnamespacestd;//自定义函数的原型(即函数声明)int main(){ int a,b,g; cin>>a>>b; g=gcd(a,b); cout"最大公约数是:

Hq-day2 C # language Basics

Today I learned some of the language basics of C #.Mainly include: input, output.One, input console.readline (); Input statementOutput Console.Write (); Output statementConsole.WriteLine (); Output Statement Wrap LineCommentsCtrl+k then press C,

Generate a. CHM help document for C # documentation comments

As a result of the recent need to write a document of a previous project, but do not know what is written, and just found a tool that can generate CHM, so I studied the next, feel good, so also to share under. OK, not much nonsense, let's implement

7 ways to get the current path in C #

Summarize the 7 ways in which C # gets the current path C # Gets the current path in the following way: 1. System.Diagnostics.Process.GetCurrentProcess (). Mainmodule.filename -Gets the full path of the module. 2.

C # byte stream converted to picture code by BASE64 encoding

C # byte stream converted to picture code by BASE64 encodingYou need to load the following namespacesUsing System.IO;Using System.Drawing;Using System.Runtime.Serialization.Formatters.Binary;protected void Page_Load (object sender, EventArgs e){byte[

C # Advanced Programming (Sixth Edition) Learning: Chapter 31st: Windows Forms

31st Chapter Windows Forms Create a Windows Forms application In the text editor, enter: /** Form.cs* A simple Windows Form* */Using System;Using System.Windows.Forms;?Namespace Notepadforms{public class

"The ArcGIS engine+c# Instance development tutorial" fifth talk about Eagle Eye's realization

In the original: "ArcGIS engine+c# instance Development tutorial" Fifth, the realization of Eagle eyeAbstract: The so-called Eagle Eye, is a thumbnail map, there is a rectangular box, rectangular box area is currently displayed in the map area, drag

C # JSON processing and JSON serialization in JS

The processing of JSON by JSJson2.js's Source Address:Https://github.com/douglascrockford/JSON-jsJson2.js provides a way to serialize and deserialize JSON, convert a JSON object to a JSON string, or convert a JSON string to a JSON object.Add a json2.

Split usage and explanations in C #

The String.Split method provides the following 6 overloaded functions: name Description String.Split (char[]) Returns a string array containing the substrings in this instance delimited by the

"Turn" on the charm of C # polymorphism (virtual method, abstraction, interface implementation)

Foreword : We all know the three main features of object-oriented: encapsulation, inheritance, polymorphism. Encapsulation and inheritance for beginners is better understanding, but to understand polymorphism, especially in-depth understanding,

Error: expected constructor, destructor, or type conversion before & #39;. & #39; token, expectedconstructor

Error: expected constructor, destructor, or type conversion before '.' token, expectedconstructor Today, I encountered the following error when writing code: expected constructor, destructor, or type conversion before '.' token. I checked it online.

Modern deep copy writing and modern deep copy writing

Modern deep copy writing and modern deep copy writing The modern method of deep copy is simpler than the traditional method. That is, an intermediate object tmp is created. Its _ str Pointer Points to s. _ str, exchange tmp. after _ str and _ str, _

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