Ogremax is a 3DS MAX conversion plug-in used to provide model resources for the Ogre project. It can be used to export the 3dsmax model as a resource file (. mesh,. material, etc) that can be recognized by ogre ). In general, it generates a. scene file in XML format, which directs all the resource files generated by the export. You need a special loader class to parse XML files, read mesh data, and material data... However, this class has been provide
Reading and displaying 3DS files in QT
After successfully reading and displaying 3DS files under the glut framework, I started to read and display 3DS files under the mature and dynamic QT framework. (The original article is from http://blog.csdn.net/jiangcaiyang123. please refer to this article for help .)
DemoProgram: Here
Source code: Here
In thi
Photoshop and other image processing software for editing and modification, so that each view of the long, wide, high proportional dimensions are equal, as shown in Figure 15-3.
This step is very important, in the process of modeling, three views is an important reference object. Make sure that the proportions of each view are correct.
1. Adjust size
After adjusting the size of the sports car in Photoshop, save each view as a separate file and note the file size of each view. This ensures
1. Establish a standard light source:
1. Default Light Source: Two bulb lights are placed at diagonal nodes in the scenario. As long as there is light in the scene (whether on or off), the default light source will always be disabled. (You can use Ctrl + L to activate the default l
Today, I reinstalled the operating system on the computer used to develop the max plug-in, and opened the project of the Max plug-in. rebiwould all, dizzy! There were several Link errors. It was good before the reinstallation! Take a closer look, all of them are:Error lnk2001: unresolved external symbol "public: Virtual char * _ thiscall classdesc: getrsrcstring (long )"(? Getrsrcstring @ classdesc @ uaepadj @ Z ),I think of it. I encountered this problem when I first wrote it. In order not to f
Delphi is a powerful programming language that makes it easy to create any kind of database application. The 3DS animation file. FLC decomposition, according to the order of the graphics data type provided by Delphi, by reading graphics type of graphic data, in the window to achieve animation effect.
1. To save a DOS decomposed picture in a database
(1) Enter the 3DS keyframe module and select it in the O
No lights the world will be a dark, in the 3D scene is the same, exquisite model, real material, perfect animation, if there is no light to illuminate everything is useless, so that the application of lighting in the scene replay is the most important step is not excessive. In addition, lighting is not only a place to add lighting in the scene, if so 3DS Max provided the default lighting is enough. In fact,
First of all, I will not introduce each step here, because I assume you have a certain 3DS MAX experience.
I first considered starting from mesh to build a model for this wounded monster, and I chose to start with a simple geometry and then slowly modify his size and shape.
I prefer to spend more time modeling this process, such as how the face is built, how the edges are connected to the stitching so that I can get the grid I want, and in fact
The ads on pirated CDs were made from soy sauce. They were bought only after watching the ads. Now it's really ridiculous:
3dmax is a powerful and rich three-dimensional modeling software. Its birth has pushed the human art, aesthetics, and mechanics to a new stage of development, it plays an important role in 3D animation design, film and television advertisement, industrial design, multimedia production and other fields. 3 dmax3. 0 pushes 3D production to the top of unmanned performance.
Fir
Http://www.opengpu.org/forum.php? MoD = viewthread tid = 10586 extra = Page % 3d1
Miku and future stars project Mirai Focus on [cute is Justice] Works Build a stable position of the primary music MikuThis time, I used Nintendo 3DS as a platform and came back as a clay role.Let's explore the fascinating source of all the cute works made by developers.Original article: cgworldTranslation: traceProofread Note: qianma GaNDance out of the clay with
"="Renderreflectiontransparentadd" "Queue"="Transparent"} cull off Lighting off Zwrite off Fog {Mode off} Blend one one Pass { Cgprogram#pragmaVertex vert#pragmaFragment Frag#pragmaFragmentoption Arb_precision_hint_fastestENDCG}} FallBack Off}7, create texture, from this shader can be seen, using a 2d texture picture, the 2d texture picture dragged to the correct position8 material effect is as follows9 The final shot of the bullet is as followsThe above is the whole process of setup.Here we nee
This article extracts the "3ds Max 7 Chinese version of industrial product Design" (with a CD-ROM disc) prepared by the Free East Science and technology company, published by the electronic industry press.
Design ideas
The production of a mobile phone modeling, the most often involved is the fuselage and mobile phone button production, the fuselage part mainly through the editing of the editable polygon to get, and in the process of making mobile ph
This tutorial is about 3Ds max to make crossbow, the detailed process, the author shared the original intention, as well as detailed introduction of the crossbow model production process, as well as simple rendering. From the tutorial can be seen the author of the meticulous production effect, hoping to bring more help to users.
First, the original design
The author is a student of industrial design department and is very fond of 3D productions. See
The software used
3DS Max 9.0,microsoft Expression Blend,vs 2008
Example Downloads
Example: Http://files.cnblogs.com/wxwinter/wxd_wpf_3d.rar
The file description in the example
Application Scenarios
In a previous system (MRP), you need
Monitor equipment (work environment) with workflow, and display equipment (working environment) in 3D model
In the object design process, the 3D model is used to show the appearance of the objects at different s
[Getting started with WebGL] 21. Light source from parallel Light Source: webgl Light SourceNote: The article is translated from http://wgld.org/, the original author shanbenya (doxas). If I have additional instructions in the article, I will add [lufy:]. In addition, the research on webgl is not in-depth enough, and some professional words are required, if the t
1 Making Dew Material
1 Open Material Editor Select a blank material ball to change the reflective type to phone (smooth), other parameters such as figure
Note Index of REFR (refractive index) sets the material refraction light intensity. The refractive index near the air at 1.0 and the water at 1.33.
The refractive index of 1.5 is close to the refractive index of the glass.
2 into the maps roll display column, for Reflection (reflection) to s
Make the shadow of this box, the light from the left 45 degrees angle incidence:
Using the previous projective theorem to determine the angle and position of the projection with the auxiliary line:
The completion of the location of the determination, in fact, I now want to determine the relationship between the light distribution of an object, usually directly with the help of 3D software, in the 3D softw
. load3ds (res. openrawresource (R. Raw. plane), 5) [0];
Imports 0th elements from plane of raw files. You can use arrays to import multiple elements.
Plane. settexture (name );
Attach textures to the surface of palne
World. addobject (plane); load plane into the world
World. buildallobjects (); create all objects
Sun = new light (World); Create a light
Camera cam = World. getcamera ();
Cam. movecamer
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