imovie sound effects

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[Cocos2D-X] Getting a glimpse (9) playing music/sound effects

Cocos2D encapsulates music/sound effects. The following is an example: Define two files: [Cpp]# Define MUSIC_FILE "lolbgmusic.pdf"# Define EFFECT_FILE "Attack.wav" # Define MUSIC_FILE "lolbgmusic.pdf"# Define EFFECT_FILE "Attack.wav"Pre-load the music/sound file during initialization: [Cpp]// Pre-loadCocosDenshion: SimpleAudioEngine: sharedEngine ()-> preloadBack

cocos2d-x Example: Setting background music and sound effects-appdelegate implementation

to learn more about background music and sound effects, let's introduce you through an example. There are two scenarios as shown: HelloWorld and setting.In the HelloWorld scene, click on the "Game Settings" menu can switch to the setting scene, in the setting scene can set whether to play the background music and sound effect

How to add background music and sound effects to a video?

first, add and intercept audio After adding the video, click the "Add Audio" button in the "Audio" panel, and in the pop-up Drop-down box, select "Add Sound" or "Add background music" options to your needs. Then, in the pop-up File selection box, select the audio file you want to add, go to the Preview/Intercept dialog box, intercept the audio clips, and in the "above audio will be inserted by default:" section, select the options you want. Then clic

Silverlight Q & A Game 14th sound effects

In the previous chapter, we made a lot of dynamic effects. As a game, apart from visual effects, we also needed music effects. This article will add some sound effects to the game. For example, music prompts will be sent when an item is found, and background music will be ge

Layabox How to add background music and sound effects

First, we want to put the sound and background music required for the project in the Res directory under the project.Then to preload this music at the beginning of the project //Pre-load main game page picture resource array varRes:array[{URL:"Res/atlas/ui.json", Type:Laya.Loader.ATLAS}, {URL:"Res/atlas/ui.png", Type:Laya.Loader.IMAGE}, {URL:"Res/atlas/bg.mp3", Type:Laya.Loader.SOUND},//pre-load background music{URL: "Res/atlas/hit.wav",

Tickeys-liunx software for keyboards with sound effects

:* sudo apt-get install xdotool * sudo apt-get install libsdl1.2-dev* sudo apt-get install libsdl-mixer1.2* sudo apt-get install libsdl-ttf2.0How to usesudo tickeysOpen Tickeys by ( sudo tickeys -c Open CLI version)Tickeys can adjust the volume, tone and four sound effects, the shortcut key to turn on the Settings page is QAZ123.Software interfaceCli:GUI (old):GUI (New):Development-related Coding s

Eclipse's experience exporting jar files with pictures, sound effects, and other binaries

(fileName) read files; Replace with InputStream is = FileTool.class.getResourceAsStream ("/... Here is the file path filename "); This way.To put it bluntly, the file inside the jar operation can only use the relative path of the root directory, and the relative path of the root directory is located by Class! In addition, the jar open the file inside, to use getresource get the URL or getresourceasstream get InputStream!Give some code examples:imgbg= New ImageIcon (Test.class.getResource ("/ima

How js adds background music to webpages and selects sound effects

How js adds background music to webpages and selects sound effects This article mainly introduces how to add background music and select sound effects to the webpage by js. It involves the javascript audio operation technique and has some reference value. If you need it, you can refer to it. This article describes ho

Android------Button Add sound effects (two ways)

I added the bottom in the previous case "Android bottom navigation bar Bottomnavigationbar"4 button Toggle to add soundCome down and see the caseUse Add dependency' com.ashokvarma.android:bottom-navigation-bar:1.3.0 'Mode 1:Private void Playmusic (int musicid) { = mediaplayer.create (this, musicid); Music.start (); }Mode 2:@SuppressLint ("Newapi") Private voidInitsound () {Soundpool=NewSoundpool.builder (). build (); Soundid= Soundpool.load ( This, R.raw.qipao, 1); } Priv

Let the Windows 7 system manage the program's sound effects for you.

Let the Windows 7 system manage the program's sound effects for you: In the lower right corner of the Windows 7 desktop to find the control of the sound of the small horn icon, the right mouse click on the icon, volume synthesizer, here, Windows7 will be all the current sound output of the application all assembled he

The WIN8 system uses the method of sound and Shadow 8 software to add rain effects to the video

The specific methods are as follows: 1, Open will sound will shadow 8 in the video track click the right mouse button; 2, click Insert Video; 3. Select the video you will add to the rain effects; 4, after the selection, click Open; 5, open, we click on the video preview window to the right side of the FX icon; 6, in the FX to find rain;

Play music and sound effects on iOS

1. Play Sound1.1 First get to audio file path1 nsstring *path = [[NSBundle mainbundle] Pathforresource:soundfilename Oftype:nil];1.2 Convert the sound file path to NsurlNsurl *url = [Nsurl Fileurlwithpath:path];1.3 Load the audio file and return to Systemsoundid (for playing this sound)systemsoundid soundid; // The following way is the C language framework, is the audio file processing after the return

COCOS2DX Audioengine playing sound effects on Android7 processing

1. This issue occurs when the COCOS2DX 3.13/3.14 version (other versions have not been tested) plays the sound effects in Android7 using the play2d function of Audioengine.The following prompt appears when debugging:2. Discussion posts in the Forum address: http://forum.cocos.com/t/android7/441193. Workaround:Change Getsystemapilevel () COCOS2DX Audioengine playing soun

[IOS development-118] AVFoundation framework: AudioServices... sound effects, AVAudioPlayer music, AVAudioRecord recording,

[IOS development-118] AVFoundation framework: AudioServices... sound effects, AVAudioPlayer music, AVAudioRecord recording, (1) sound playback: the Core code mainly creates a player and then plays the video. # Import "WPSound. h "# import (2) music playback and core code. Note that the created player must be a global variable. # Import "MusicTool. h "@ imple

Playing music (in-game sound effects)

In the previous article, we learned how to play music in a specified sdcard, but how to implement the sound effects in the game? The game must be packaged and released with the program. Such music is not stored in sdcard, and is usually stored in "Res/raw" under the application directory. How can we play music? Actually, it is very simple. I just changed the setdatasource () method to the CREATE () method t

JS to add background music to the Web page and select the sound effects of the method _javascript skills

This article describes the JS to the Web page plus background music and choose the sound effects method. Share to everyone for your reference. The implementation methods are as follows: Copy Code code as follows: I hope this article will help you with your JavaScript programming.

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