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[Game development-Learning notes] Rookie slowly Fly (iii)-Official tutorial Learn to be careful

Own things to do on their own Example: The official tutorial "Tanks Tutorial", small tanks: mobile, mobile sound, shooting, health management, etc. component are mounted on the gameobject tank own body. Shells, then manage their own explosions and so on.Many benefits:~ more convenient when developing and maintaining~ Meet the "face of the object" thinking A script to do one thingExample: The o

HTML5 Game Development Series tutorial 6)

Http://www.script-tutorials.com/html5-game-development-lesson-6/ This is our latest HTML5 game development series. We will continue to use canvas for HTML5 Game Development Series articles. This is a complete example of a classic computer game-tank wars. I will teach you how to use alternative array-maps and how to det

C # Basic Video tutorial 7.4 How to write a simple game

, but at this time can not immediately empty the scene (the screen to show where he crashed), click the OK button before going to empty the scene (the original list saves the pipe is thrown away, the bird also back to the initial position, etc., a lot of Boolean value to reset)?has been able to test the full run, click on the birds flying, bypassing obstacles, then score, hit the game to tip the end, the next section we continue to improve???For more

HTML5 Game Development Series tutorial 4)

Address: http://www.script-tutorials.com/html5-game-development-lesson-4/ This article is an article that continues to use canvas for HTML5 game development series. We need to learn the next element: genie animation and basic sound processing. In our example, you will see the flying dragon, and we will hear the sound of its wings and the roar of the Dragon when the mouse is released. Finally, we move the ch

[Wood Cocos2d-x 010] Game instance-"running" production tutorial (second) -- to join the protagonist

Cocos2d-x game instance-"run and run" production tutorial (article 2) -- add to the protagonist What do you mean? Flowers? No, it's your heart ~Reprinted please note, original address: http://blog.csdn.net/musicvs/article/details/8188540 Body: Note: Please download the resources used in this article: http://download.csdn.net/detail/musicvs/4769412 1. entity parent class Because I think players and mons

Java Parsing Warcraft 3 video w3g file (iii): Analysis of the game before the start of the Information __ Warcraft 3

In the last blog post, you get a byte array of compressed data by decompressing and merging the compressed chunks. From now on, this data will be processed. The data in this section mainly includes two types of information: one is the information before the game , such as game map, game player, team, race, advanced options, etc., which have been identified before

HTML5 Game Development Series tutorial 8)

Address: http://www.script-tutorials.com/html5-game-development-lesson-8/ This is our latest HTML5 game development series. We will continue to use canvas for HTML5 Game Development Series articles. This time I will show you how to use Box2D to create objects in your project. Box2D is a very popular open-source physical engine for applications that need to simula

Use Python to write a tutorial on a simple tic-tac-toe game

In this tutorial, we will show you how to create a tic-tac-word game with Python. Where we will use functions, arrays, if conditional statements, while loop statements, and error trapping. First we need to create two functions, the first function to display the game board: Def print_board (): For I in range (0,3): for J in Range (0,3): print map[2-i][j

Java production is the hardest practiced hand speed game, Faker can't stick to a minute

650) this.width=650; "src=" Http://p1.pstatp.com/large/22d70000458a43cb1abd "alt=" Java making the most difficult practiced hand speed game, Faker will not stick to a minute style= "border:0px;margin:10px auto;"/>Want to practiced hand speed, come on, hurt each other.Java make the hardest practiced hand speed game, visual Faker can not hold a minuteProduction ide

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (38)

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (38) transmission and switching between maps Finally to the last section of the map processing, this section I will explain how to achieve the main role of the map through the transfer point between the transfer and map between the switch. The key to map conversion is to grasp and add: To remove all objects except the pro

Seven, the test reflects the small game "Apple iOS example programming introductory tutorial"

Controller";Release the mouse Select button appears "gaspedalpressed"; Pick it up.property settings switch to attributes on the select Custom under Type; Select Gaspedalsmall.png under the BackgroundSelect Controls click the top menu bar editor->size to Fit ContentJoin Uiimageview, traffic lights picturesSelect: Tools--Library; Drag a imageView from the Library display menu to the View Controller SceneIn the main viewport or File window; click ImageViewSelect: Tools-Inspector; Select Redlightsm

C # Basic Video tutorial 7.3 How to write a simple game

event, each time the drawing is done, one thing needs to be reset the brush (the so-called reset brush refers to the way you once used the Translatetransform,scaletransform,rotatetransform method , you can think of you holding a pen in the upper left corner of the screen x=0,y=0 position, each translation of the brush will be moved to a new position, each rotation of your brush will follow the rotation, the concept here we in the Application tutorial

Cocos2d-x 3.0final mobile game Development Video Tutorial 2014-Self-Learning programming-(updated in succession)

scene switching 6. Cocos2d-x 3.0 Final Programming 06-node anatomy and Anchor 7.cocos2d-x 3.0 final programming 07-testcpp source code Analysis 18.cocos2d-x 3.0 Final programming 08-testcpp source code Analysis 29.cocos2d-x 3.0 final programming 09-cocos2d-x memory Management 10.cocos2d-x 3.0 final Programming 10-vector11.cocos2d-x 3.0 Final Programming 11-mapvalue12.cocos2d-x 3.0 final programming 12-layer and user interaction 13.cocos2d-x 3.0 final Programming 13-node and schedule scheduled t

Chess game AI algorithm of chess and board source building tutorial

independently, but for a game like the landlord, players are grouped, Ai robot and when the farmer's card strategy should be different.(2) Note cardAi Bots are able to respond to cards already played by individual players for future decision-making. At the same time, you should also provide an interface for server cheating. For example, Mahjong games, AI robots in the decision-making can secretly look at other players in the hands of the cards or to

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (41)

C # development Wpf/silverlight animation and games series Tutorials (Game Tutorial): (41) make exquisite mini map ① What will it take to endure the thoughts of the next few months? In addition to study or study. Feeling a turn, hehe. In this section I will explain how to make a nice mini map for Silverlight games. The mini map is divided into two kinds, one is the mini radar (navigation) map which is usu

0 Basic HTML5 Game Making Tutorial 2nd Chapter simple Drawing

Chapter II Drawing of Simple graphsHTML5 supports drawing graphics directly on Web pages using canvas and SVG. SVG is suitable for drawing high-quality vector graphics, not suitable for playing games, so we do the game generally use canvas.Since this tutorial is simple as the principle, so in the beginner stage please do not distract attention to the art, quality and other details, we only need to master th

Illustrator Create super cool right game family line abstract badge making tutorial

To give you illustrator software users to detailed analysis to share the creation of super cool rights of the game family Line Abstract badge of the production of the tutorial. Tutorial Sharing: Open Adobe Illustrator and create a new document. We need to ensure that our paintings are structurally stable and consistent, so use the built-in gri

Windows 8 game development tutorial-2. About resources and tools

Http://www.cnblogs.com/crazylights/archive/2011/10/17/2215742.html The understanding of the main loop of the game, frame and frame animation is very important. Common design patterns and coding debugging skills are also very important. However, it is a bit difficult to say. The language and text cannot help you at the above two points. Practice and understand it by yourself. Let's talk about resources and tools. Many people are confused abou

Classical reappearance based on Java Platform Development tank war game _java

int lives = 9; Boolean islive = true; public Bomb (int x, int y) {this.x = x; This.y = y; }//Reduce the life value public void Lifedown () {if (> 0) {life--; } else{this.islive = false; }} class Shot implements Runnable {int x; int y; int direct; int speed = 1; Boolean islive = true; public Shot (int x, int y, int direct) {this.x = x; This.y = y; This.direct = direct; public void Run () {while (true) {try{thread.sleep (50); }catch (Exception e) {e

IPhone ipad Game App Development Video tutorial

A series of courses on ipad, Iphone and ipod mobile app development based on the IOS5 platformSuitable for people: BeginnerNumber of lessons: 120 hoursUsing the technology: iphone, ipadProjects involved: calculators, questionnaire systemsConsulting qq:1840215592Course IntroductionThis series of courses are divided into basic articles, project actual combat: 100-120 hours (expected), 45-60 minutes/hours. The course includes two iphone, two ipad projects with a total of four real projects througho

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