Lesson 1Expansion, cropping, and loading of TGA image files:
In this lesson, you will learn how to read OpenGL extensions supported by your graphics card and display them in your specified cropping area.This tutorial is difficult, but it will help you learn a lot. I heard a lot of friends ask me about extensions and how to find them. This tutorial will be handed
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Address: http://ogldev.atspace.co.uk/www/tutorial02/tutorial02.html
When writing OpenGL programs, we usually need the glew library, which encapsulates various OpenGL extensions for our convenience. We can call the glew initialization function in the main function, and then we can query whether OpenGL extensions can be used. For functions that can be used, we can
); // rotate along the Z axisThe following is an exciting color loop. As usual, we use the unique incremental variable (ROT ). Color changes cyclically by using COs and sin. I divide the rot by different numbers so that each color increases at a different speed. The final result is very good.// Set the color based on the font positionGlcolor3f (1.0f * float (COS (ROT/20366f), 1.0f * float (sin (ROT/25366f )), 1.0f-0.5f * float (COS (ROT/172.16f )));Write text to the screen in my favorite part. I
JOGL is an abbreviation of Java bindings for OpenGL, which allows users to invoke OpenGL functions through the API in Java, thus writing hardware-supported 3D programs in Java.
For users who are familiar with OpenGL, JOGL is very
Nehe OpenGL tutorial implemented by openinventor-Lesson 31st
The nehe tutorial describes how to load the model file designed by the milkshape3d modeling software. The content of this lesson has little to do with OpenGL
OpenGL ES 08-do not use the mix color of mr. Bucket 1
Please note: I am not very satisfied with the status when I write this tutorial, so please do not care if you have any questions. If something goes wrong, don't worry. I will continue to explain it in section 2nd.
Who is mr. Bucket? That's my kitchen mixer! (In English, mixer and mixed colors are the same.) Of course we are not talking about my kitchen m
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Glsudo CP GL opengl.sh/bin/You can then use the command GL Test.cpp to create the OpenGL code template, and if you want to modify it, just modify the opengl.sh, do not need to recompile CPP--------------------------------------------------------------------------------------------------------------- --------Find yourself more and more like the Linux programming environment, the command line is really super awesome! I'm not used to writing code with V
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
viewports. The first two parameters define the left bottom of the viewport (0,0 represents the leftmost bottom), and the second twoThe parameters are width and height, respectively.4. Operation Matrix StackSomewhere in the beginning tutorial, let's start with a brief introduction to the stack. You can think of stacks as a stack of plates. At first, a plate wasNo, you can put it on one or the other. Every time it's taken, it's the last time it's been
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog yarin Translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as w
Go from "translation" Nehe OpenGL tutorialObjectiveStatement, this Nehe OpenGL tutorial series of articles by 51 blog Yarin translation (2010-08-19), this blog for reprint and a little collation and modification. Thank you for compiling Nehe's OpenGL pipeline tutorial, as we
These Android 3D Game Development articles are originally written by Martin, a German, at droidnova.com. lixinso is translated into Chinese.
The first part first introduces OpenGL-related terms and guides you to start the first step of 3D development.
This series of 3D games is called Vortex.
This tutorial focuses on 3D programming. Other things, such as menus and program lifecycles, are part of the code bu
at the same time.
Now, click "Build and Go" to see what you get:Welcome to you, 3d objects.
How does one map the texture?I think what we need now is not just a solid color object. Let's use the texture in the previous tutorial to map six faces to make the cube more exciting.
Okay, let's keep the texture Loading Function in our project. We only need to modify our drawView function. Now, I will show you how to perform one-time rapid texture ing.
First,
This chapter tutorials mainly from: http://ogldev.atspace.co.uk/www/tutorial01/tutorial01.html
Before using OpenGL, install and set freeglut and glew ,:
Http://freeglut.sourceforge.net/
Http://glew.sourceforge.net/
Source code Tutorial: http://ogldev.atspace.co.uk/ogldev_win.zip
As a 3D graphic interface, OpenGL does not provide any window management function.
making objects move according to a preset program, such as a rotating triangle, can draw attention. But what if you want users to interact with your OpenGL ES graphics? The key to making your OpenGL ES app Touch Interactive is to extend the Glsurfaceview, Ontouchevent () method to listen for touch events. This tutorial shows how to listen for a revealing event an
The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion;
products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the
content of the page makes you feel confusing, please write us an email, we will handle the problem
within 5 days after receiving your email.
If you find any instances of plagiarism from the community, please send an email to:
info-contact@alibabacloud.com
and provide relevant evidence. A staff member will contact you within 5 working days.