sdl software

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Software security development cycle-SDL

Statement. The article only represents your personal opinion and has no connection with your company. 1. OverviewSecurity development cycle, namely security development lifecycle (SDL), is a management model proposed by Microsoft to guide the software development process from a security perspective. SDL is not a theoretical model. It is a

Providing SDL SaaS Services is the only way to reduce the SDL implementation threshold and promote SDL

SDL SaaS (software-as-a-service, direct SDL-based online security development cycle management platform) services is the only way to reduce the SDL implementation threshold and promote SDL. By using SDL SaaS services, you can red

How can I develop an sdl program on a linux system with sdl installed on another linux system without sdl installed?

How can I develop an sdl program on a linux system with sdl installed on another linux system without sdl installed? -- Linux general technology-Linux programming and kernel information. The following is a detailed description. For example, I used apt-get to install the sdl softwar

Beginning SDL 2.0 (3) SDL Introduction and BMP rendering

function.Bmprender.render ();Compile and run, you get the following: (we zoom the image to the 1/4 area in the upper-left corner of the customer area)SummarizeThis is a very simple demo of SDL drawing bitmaps. The basic concepts involve Sdl_window, Sdl_rect, Sdl_surface, BMP bitmap loading, Surface scaling, window drawing area acquisition, and refresh.Here is a point, according to the SDL official website,

SDL Installation of SDL distance

I wanted to write something about SDL early on, and I didn't have time to make it, and now I have time to record my 1.1-point journey to SDL. SDL (Simple DirectMedia Layer) is a free Cross-platform multimedia development package for games, Game SDK, demo software, simulators, MPEG players, and other applications. SDL

SDL programming, sdl

SDL programming, sdl I. Introduction SDL is a cross-platform multi-media library written in C. It provides low-level access interfaces for audio, video, keyboard, mouse, control bar, and 3D hardware through OpenGL and Direct3D. It is widely used in MPEG playback software, simulators, and many games, including the Linu

[Load] SDL: make Linux interesting

SDL: make Linux interestingSimple DirectMedia Layer Library brings the best game for Linux Sam lantingaLoki entertainment software programmerSeptember 1999 Content: What is SDL?

SDL-based communication protocol development platform

SDL-based communication protocol development platform time: 14:43:35 Source: modern electronic technology Author: Shuiquan, Song Bo, Min Xiaoqing L IntroductionSDL is an international standard language used to describe and describe the system. It combines intuitive graphics with fixed formats, allowing developers to describe standards and protocols in a concise and efficient manner. The application of SDL c

Beginning SDL 2.0 (2) Twinklebeardev SDL 2.0 Tutorial

This article organizes and briefly introduces the Twinklebeardev SDL 2.0 Tutorial related content (hereinafter referred to as tdsdltutorial).This is a learning summary as I learn and understand SDL2.0 features.The tdsdltutorial consists of 7 lesson. Lesson 0 is primarily about the configuration of the SDL2.0 development environment (Visual Studio, MinGW, Linux gcc, etc.).Lesson 1 and Lesson 2 describe the loading of BMP images, the fundamentals of vid

Android native C Development 4: SDL porting notes

Original article: http://blog.sina.com.cn/s/blog_4a0a39c30100b1n1.html SDL (Simple DirectMediaLayer) is an open source multi-platform multimedia development library written in C language. SDL provides a variety of image, sound, keyboard, and Other implementations, with high configuration and portability. developers can develop cross-platform (Linux, windows, Mac)OS X, Symbian, and WidnowsEmbedded systems s

The simplest Video Player Based on FFMPEG + SDL: Split-decoder and player, ffmpegsdl

; YUV The SDL pixel data player implements: YUV-> display Source code of FFmpeg Video Decoder /*** The Simplest FFmpeg-Based Video Decoder * Simplest FFmpeg Decoder ** leixiao Lei Xiaohua * leixiaohua1020@126.com * China Media University/Digital TV technology * Communication University of China/Digital TV Technology * http://blog.csdn.net/leixiaohua1020 ** this program implements video file decoding into YUV data. It uses libavcodec and * libavformat.

The simplest FFMPEG + SDL-based audio player ver2 (using SDL2.0) and ffmpegsdl2.0

2.0 in the first version with SDL 1.0. * Note: The audio decoding API in SDL 2.0 does not change. The only difference is that * the Audio Buffer in the callback function is not fully initialized and needs to be manually initialized. * In This example, SDL_memset (stream, 0, len); ** This version use SDL 2.0 instead of SDL

Video of the course "production of video players based on FFmpeg + SDL" and ffmpeg Video Player

displayAdvanced-example program runningAdvanced-multithreading and events in SDL [To be continued unfinished] Materials This course includes the following materials: PPT-PDF: Course PPT. Includes: (0) Outline (1) Basic audio and video frequency knowledge (2) Use the ffmpegcommand line tool (3) ffmpegvideo Decoder (4) sdlvideo display metrics (5) ffmpeg1_sdlvideo Receiver (6) ffmpeg1_sdlvideo receiver-gra

About SDL, a substitute for DirectX

languages. Simple function calls without COM.Personal opinion (not representative of any group or others) In general, SDL is not very good, but it is one of the few DX alternatives. Some people may ask why there is no need to use DX or at least, and lazy people always want to do more things with less effort. For most people, both dx, OpenGL, and SDL are low-level APIs, especially dx. If you are proficient

FFMPEG and SDL Study Notes (1)

Learn FFMPEG and SDL programming based on the example program on the FFMPEG official website. SDL is a cross-platform multimedia development kit. Suitable for game, simulator, player and other application software development. Supports Linux, Win32, and other operating systems. Main applications: Video Sets 8 BPP or a higher video mode with any

The simplest Audio Player Based on FFMPEG + SDL: Split-decoder and player, ffmpegsdl

tutorial on FFmpeg audio decoding. * By studying this example, you can understand the FFmpeg decoding process. ** This software decode audio streams (AAC, MP3 ...) to PCM data. * Suitable for beginner of FFmpeg. **/# include After the running result program is run, the following audio files are decoded. The decoded PCM sample data is saved as a file. You can use Adobe Audition to set the sampling rate and other information to view the PCM content.

What is SDL?

· What is SDL? SDL (Simple DirectMedia Layer) is a free cross-platform multimedia development kit suitable for games, game sdks, demo software, simulators, MPEG players, and other applications. Currently, it supports windows, Linux, WinCE, Mac OS, and Symbian OS. It is widely used in many famous games. The most famous game is the civilization that won the liunx

Simplest FFMPEG+SDL-based audio player: split-decoder and player

understand the decoding process of ffmpeg. * * This software decode audio streams (Aac,mp3 ...) to PCM data. * Suitable for beginner of FFmpeg. * */#include After running the resulting program, the following audio files are decoded.The decoded PCM sample data is saved as a file. You can view the contents of the PCM after you set up the sample rate with Adobe Audition.SDL Audio Sample data player source code/** * Simplest SDL2 Play audio example (SDL2

Sdl Installation Problems

or prompt may appear during installation: ... Conflict with... may be that some files in the package to be installed may overwrite the existing In this case, you cannot correctly install the file. Rpm -- force-I force Installation ... Is needed... ... Is not installed... some software required for this package can be used without Installation Rpm -- nodeps-I to ignore this information That is to say, rpm-I -- force -- nodeps can ignore all dependenci

The simplest FFMPEG + SDL-based audio player ver2 (using sdl2.0)

does not change. The only difference is that * the audio buffer in the callback function is not fully initialized and needs to be manually initialized. * In this example, sdl_memset (stream, 0, Len); ** this version Use SDL 2.0 instead of SDL 1.2 in version 1 * Note: The good news for audio is that, with one exception, * it's entirely backwards compatible with 1.2. * That one really important exception: th

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