I do not know that you notice no, in the simulator is installed after the installation can not run, now, because the project needs, also need to implement the same function, nonsense not much to say, directly on the code.
Package Com.example.checkisemulator;import Android.os.build;import Android.os.bundle;import android.app.Activity; Import Android.content.context;import Android.telephony.telephonymanager;import Android.view.menu;public class Mainactivity extends Activity {@Overrideprotected void onCreate (Bundle savedinstancestate) {super.oncreate ( Savedinstancestate); Setcontentview (R.layout.activity_main); Boolean B = Isemulator (Getapplicationcontext ()); if (b) { Finish ();}} /** * Determine if the current device is an emulator. If true, is currently the emulator, not returning false * * @param context * @return */public static Boolean Isemulator (context context) {try {Telepho Nymanager TM = (Telephonymanager) context.getsystemservice (Context.telephony_service); String IMEI = Tm.getdeviceid (); if (IMEI! = null && imei.equals ("000000000000000")) {return true;} Return (Build.MODEL.equals ("SDK")) | | (Build.MODEL.equals ("GOOGLE_SDK"));} catch (Exception e) {}return false;}}
With such a simple implementation, it is possible for our application simulator to not run ~
Android uses code to determine if the current device is an emulator