android_l (64bit) simulator Configuration and project creation

Source: Internet
Author: User
Tags android sdk manager


Android L may be Android 5.0. It comes with Android Watch, Android TV.


It is said that in mid-October, the 15th Google launch should be launched in the Nexus 6 and Nexus 9, both of these new products are powered by Android L, and the Nexus 9 should be equipped with Navidia 64-bit CPU, And the previous NEXUS5 and 7 should receive an upgrade push.


At number 10.9th, Google released an Android 64-bit preview of the emulator image, which is Intel 64-bit, not arm, ARM estimates will be out later.

According to Google, the 64-bit version of Android L will increase the amount of available memory space, allow a larger number of registers, and introduce a new set of instructions. the These features do not provide a particularly appealing factor for developing 64-bit apps , but from an operating system perspective, 64-bit versions of Android will be faster and more stable than the 32-bit version.



To set up a 64-bit emulator:


You can look directly at the official document Https://developer.android.com/preview/setup-sdk.html, see the following steps are also OK.


1. Download the SDK

1.1. Open the Android SDK Manager

1.2. Update the Android SDK Tools, Platform-tools, and Build-tools to the latest

1.3. Download all content in Android L Developer preview Package

1.4. Download the Intel x86 Emulator Accelerator (HAXM installer) in extras.


2. Setting the AVD

2.1. Install the Intel HAXM just below in the Extras folder in the SDK directory.

2.2. Open Avd,device Select: Nexus 5 or Nexus 7

2.3.Target selection: Android L (Preview)-API level L

2.4.CPU selection: Intel Atom (x86_64)


The simulator is set up so that if you set up a 32-bit simulator, you can omit 1.4 and 2.1, and choose Non-Intel Atom (x86_64) when choosing the CPU.



To create a project:


It's easier to use Android studio to create an L Developer Preview project.

In the initial creation interface:

1. Select Phone and Tablet

2. Select API 20+: Android L (Preview) in Minimum SDK.


Once created, open the Build.gradle file and make sure that it looks like this:

  • compileSdkVersionis set to‘android-L‘
  • minSdkVersionis set to‘L‘
  • targetSdkVersionis set to‘L‘
If you want to use the material theme, open Values/styles.xml and change to material theme:

[HTML]View Plaincopyprint?
  1. < span style="font-size:18px;" > < Resources >   
  2. < style name="Apptheme" parent="android:Theme.Material">
  3. <!--Customize your theme here---
  4. </style >
  5. </ Resources > </ span >   
<span style= "FONT-SIZE:18PX;" ><resources>    <style name= "Apptheme" parent= "android:Theme.Material" >        <!--Customize your Theme--    </style></resources></span>

The theme is to make all clickable places produce similar effects like a watermark or a sonic wave.



In general, the simulator compares cards, and often does not respond, but can barely be used.


android_l (64bit) simulator Configuration and project creation

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