Androidmanifest.xml merger of Qualcomm AR and Friends League SDK
Because the high-pass AR starts in Android, all active activity is set to high-pass activity, i.e. Android:name= " Com.qualcomm.QCARUnityPlayer.QCARPlayerNativeActivity "The main activity.
Delete the main activity in the androidmanifest.xml of friends, copy high-pass main activity and other activity, and Qualcomm-related permissions.
<?XML version= "1.0" encoding= "Utf-8"?><ManifestAndroid:versionname= "1.0"Android:versioncode= "1"Android:theme= "@android: Style/theme.notitlebar"android:installlocation= "Preferexternal" Package= "Com.unity3d.player"xmlns:android= "Http://schemas.android.com/apk/res/android"> <USES-SDKandroid:minsdkversion= "8" /> <Supports-screensandroid:anydensity= "true"Android:xlargescreens= "true"Android:largescreens= "true"Android:normalscreens= "true"Android:smallscreens= "true"/> -<Applicationandroid:debuggable= "false"Android:label= "@string/app_name"Android:icon= "@drawable/app_icon"> <!--High -pass main activity and other activity - <ActivityAndroid:name= "Com.qualcomm.QCARUnityPlayer.QCARPlayerNativeActivity"Android:label= "@string/app_name"android:screenorientation= "Sensor"android:configchanges= "fontscale|keyboard|keyboardhidden|locale|mnc|mcc|navigation|orientation|screenlayout|screensize| Smallestscreensize|uimode|touchscreen "> <Meta-dataAndroid:name= "Android.app.lib_name"Android:value= "Unity" /> <Meta-dataAndroid:name= "Unityplayer." Forwardnativeeventstodalvik "Android:value= "false" /> <Intent-filter> <ActionAndroid:name= "Android.intent.action.MAIN" /> <categoryAndroid:name= "Android.intent.category.LAUNCHER" /> </Intent-filter> </Activity> <ActivityAndroid:name= "Com.unity3d.player.VideoPlayer"Android:label= "@string/app_name"android:screenorientation= "Sensor"android:configchanges= "fontscale|keyboard|keyboardhidden|locale|mnc|mcc|navigation|orientation|screenlayout|screensize| Smallestscreensize|uimode|touchscreen "> </Activity> <!--High -pass main activity and other activity - <!---<activity android:label= "@string/app_name" android:configchanges= "fontscale|keyboard|keyboardhidden| Locale|mnc|mcc|navigation|orientation|screenlayout|screensize|smallestscreensize|uimode|touchscreen "Android: Launchmode= "Singletask" android:name= "com.unity3d.player.UnityPlayerNativeActivity" >-<intent-filter> <action android:name= "Android.intent.action.MAIN"/> <category android:name= "Android.intent.category.LAUN CHER "/> </intent-filter> <meta-data android:name=" Unityplayer. Forwardnativeeventstodalvik "android:value=" false "/> </activity> - <!--################## #注册SDK使用的Activity ###################### - <!--share Edit Page - <ActivityAndroid:name= "Com.umeng.socialize.view.ShareActivity"android:configchanges= "Orientation|keyboard"Android:launchmode= "Singletask"android:nohistory= "true"Android:theme= "@style/theme.umdialog"Android:windowsoftinputmode= "Statevisible|adjustresize" > </Activity> <!--############ QQ Space and QQ SSO authorized activity registration ############ - <ActivityAndroid:name= "Com.tencent.tauth.AuthActivity"Android:launchmode= "Singletask"android:nohistory= "true" > <Intent-filter> <ActionAndroid:name= "Android.intent.action.VIEW" /> <categoryAndroid:name= "Android.intent.category.DEFAULT" /> <categoryAndroid:name= "Android.intent.category.BROWSABLE" /> <!--100424468, if you use the public account, you do not need to modify, otherwise modified to your application in the QQ open platform APP ID - <DataAndroid:scheme= "tencent100424468" /> </Intent-filter> </Activity> <ActivityAndroid:name= "Com.tencent.plus.ImageActivity" /> <ActivityAndroid:name= "Com.tencent.connect.common.AssistActivity"Android:theme= "@android: Style/theme.translucent.notitlebar"android:screenorientation= "Portrait"> </Activity> <!--############ Facebook's activity registration ############ - <ActivityAndroid:name= "Com.facebook.LoginActivity"Android:label= "@string/app_name"Android:theme= "@android: Style/theme.translucent.notitlebar" /> <ActivityAndroid:name= ". Wxapi. Wxentryactivity "Android:theme= "@android: Style/theme.translucent.notitlebar"android:configchanges= "Keyboardhidden|orientation|screensize"android:exported= "true"android:screenorientation= "Portrait" /> </Application> <!--################## #声明SDK使用的相关权限 ###################### - <uses-permissionAndroid:name= "Android.permission.ACCESS_NETWORK_STATE" /> <!--Detecting Network Status - <uses-permissionAndroid:name= "Android.permission.ACCESS_WIFI_STATE" /> <!--gets the MAC address as the user's alternate unique identity - <uses-permissionAndroid:name= "Android.permission.READ_PHONE_STATE" /> <!--gets the IMEI of the user's phone, used to uniquely identify the user. - <uses-permissionAndroid:name= "Android.permission.WRITE_EXTERNAL_STORAGE" /><!--Cache Resource Priority deposit SDcard - <uses-permissionAndroid:name= "Android.permission.INTERNET" /> <!--allow the application to be networked to send data to our server side. - <uses-permissionAndroid:name= "Android.permission.ACCESS_FINE_LOCATION" /> <!--for comment module sharing location information - <uses-permissionAndroid:name= "Android.permission.ACCESS_COARSE_LOCATION" /><!--for comment module sharing location information - <!--Qualcomm's - <uses-featureAndroid:name= "Android.hardware.camera" /> <uses-permissionAndroid:name= "Android.permission.CAMERA" /> <uses-permissionAndroid:name= "Android.permission.ACCESS_NETWORK_STATE" /> <!--Qualcomm's - </Manifest>
High-pass AR and androidmanifest.xml integration of the Friend Alliance SDK