-Cakeyframeanimation of IOS core animations
-Brief introduction
is a subclass of Capropertyanimation, the difference with cabasicanimation is that cabasicanimation can only change from one numeric value (Fromvalue) to another (Tovalue), And Cakeyframeanimation will use a nsarray to save these values
-Attribute parsing:
-Values: This is the Nsarray object above. The elements inside are called "keyframes" (keyframe). The animated object displays each keyframe in the values array in the specified time (duration), in turn
-Path: You can set a cgpathref\cgmutablepathref so that the layer moves along the path. Path only works on Calayer's anchorpoint and position. If you set the path, the values will be ignored
-Keytimes: You can specify a corresponding point in time for the corresponding keyframe, with a value range of 0 to 1.0,keytimes each time value corresponds to each frame in values. When the keytimes is not set, the time of each keyframe is equally divided.
-Description: Cabasicanimation can be seen as a maximum of only 2 keyframes cakeyframeanimation
-Mode of values:
-Cakeyframeanimation *animation = [cakeyframeanimation animation];
Animation.keypath = @ "position";
Nsvalue *value1=[nsvalue valuewithcgpoint:cgpointmake (100, 100)];
Nsvalue *value2=[nsvalue Valuewithcgpoint:cgpointmake (200, 100)];
Nsvalue *value3=[nsvalue Valuewithcgpoint:cgpointmake (200, 200)];
Nsvalue *value4=[nsvalue valuewithcgpoint:cgpointmake (100, 200)];
Nsvalue *value5=[nsvalue valuewithcgpoint:cgpointmake (100, 100)];
[Email protected] [Value1,value2,value3,value4,value5]; Animation.repeatcount=maxfloat;
Animation.removedoncompletion = NO;
Animation.fillmode = Kcafillmodeforwards;
Animation.duration = 4.0f;
Animation.timingfunction=[camediatimingfunction Functionwithname:kcamediatimingfunctioneaseineaseout];
animation.delegate=self;
[Self.myView.layer addanimation:animation Forkey:nil];
-Path Mode:
-Cakeyframeanimation *animation = [cakeyframeanimation animation];
Animation.keypath = @ "position";
Cgmutablepathref path=cgpathcreatemutable ();
Cgpathaddellipseinrect (Path, NULL, CGRectMake (150, 100, 100, 100));
Animation.path=path;
Cgpathrelease (path);
Animation.repeatcount=maxfloat;
Animation.removedoncompletion = NO;
Animation.fillmode = Kcafillmodeforwards;
Animation.duration = 4.0f;
Animation.timingfunction=[camediatimingfunction Functionwithname:kcamediatimingfunctioneaseineaseout];
animation.delegate=self;
[Self.myView.layer addanimation:animation Forkey:nil];
-KeyPath can use the key
-#define Angle2radian (angle) ((angle)/180.0*M_PI)
-Transform.rotation.x rotation around the x-axis parameter: Angle Angle2radian (4)
TRANSFORM.ROTATION.Y rollover parameters around the y-axis: Ibid.
Transform.rotation.z Flip parameter around Z axis: ibid.
Transform.rotation By default around z-axis
transform.scale.x x-Direction Scaling parameter: Scale 1.5
Transform.scale.y y-Direction scaling parameter: Ibid.
Transform.scale.z Z-Direction scaling parameter: Ibid.
Transform.scale all directional scaling parameters: Ibid.
transform.translation.x x-Direction movement parameter: coordinates on x-axis 100
TRANSFORM.TRANSLATION.Y x-direction move parameter: coordinates on y-axis
Transform.translation.z x-direction move parameter: coordinates on z-axis
Transform.translation Move parameter: Move to the point (100,100)
Opacity transparency Parameters: transparency 0.5
BackgroundColor background Color parameter: color (ID) [[uicolor Redcolor] Cgcolor]
Cornerradius Fillet parameter: Fillet radius 5
BorderWidth Border Width parameter: border Width 5
Bounds size parameter: CGRect
Contents Content parameter: Cgimage
Contentsrect Visual Content parameter: CGRect value is a decimal between 0~1
Hidden is hidden
Position
Shadowcolor
Shadowoffset
Shadowopacity
Shadowradius
*
Cakeyframeanimation-ibaby of IOS Core animations