cocos2d3.x screen multi-touch under Android

Source: Internet
Author: User

It's easy on iOS, in appcontroller.mm.

[Eaglview Setmultipletouchenabled:yes]

Set to No, is a single touch, no need to change the cocos underlying code;

The practice on Android is to find the Cocos engine files referenced by the project:

Cocos2dxglsurfaceview.java, find the Ontouchevent method, in the switch statement

Motionevent.action_pointer_down Motionevent.action_down

The first line of the two case is written on:

  if return false;

When the number of current touch points is detected to be greater than 1 o'clock, no more tapping of the screen is made.


cocos2d3.x screen multi-touch under Android

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