The first is a very stupid method:
The three components of yuv are written in three matrices respectively, and then merged and converted to the image format of the rgb component;
The Code is as follows:
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IplImage * image, * rgbimg, * yimg, * uimg, * vimg, * uuimg, * vvimg;
Rgbimg = cvCreateImage (cvSize (nWidth, nHeight), IPL_DEPTH_8U, 3 );
Image = cvCreateImage (cvSize (nWidth, nHeight), IPL_DEPTH_8U, 3 );
Yimg = cvCreateImageHeader (cvSize (nWidth, nHeight), IPL_DEPTH_8U, 1 );
Uimg = cvCreateImageHeader (cvSize (nWidth/2, nHeight/2), IPL_DEPTH_8U, 1 );
Vimg = cvCreateImageHeader (cvSize (nWidth/2, nHeight/2), IPL_DEPTH_8U, 1 );
Uuimg = cvCreateImage (cvSize (nWidth, nHeight), IPL_DEPTH_8U, 1 );
Vvimg = cvCreateImage (cvSize (nWidth, nHeight), IPL_DEPTH_8U, 1 );
CvSetData (yimg, pBuf, nWidth );
CvSetData (uimg, pBuf + nWidth * nHeight, nWidth/2 );
CvSetData (vimg, pBuf + long (nWidth * nHeight * 1.25), nWidth/2 );
CvResize (uimg, uuimg, CV_INTER_LINEAR );
CvResize (vimg, vvimg, CV_INTER_LINEAR );
CvMerge (yimg, uuimg, vvimg, NULL, image );
CvCvtColor (image, rgbimg, CV_YCrCb2BGR );
Another method is to compare the load.
First, convert it to the rgb format according to the principle.
Then, use the cvSetData () function to write data to generate an image in IplImage format.
First, define the conversion formula:
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# Define MR (Y, U, V) (Y + (1.403) * (V-128 ))
# Define MG (Y, U, V) (Y-(0.344) * (U-128)-(0.714) * (V-128 ))
# Define MB (Y, U, V) (Y + (1.773) * (U-128 )))
Yuv to rgb functions:
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Void YUV420_C_RGB (char * pYUV, unsigned char * pRGB, int height, int width)
{
Char * pY = pYUV;
Char * pU = pYUV + height * width;
Char * pV = pU + (height * width/4 );
Unsigned char * pBGR = NULL;
Unsigned char R = 0;
Unsigned char G = 0;
Unsigned char B = 0;
Char Y = 0;
Char U = 0;
Char V = 0;
Double tmp = 0;
For (int I = 0; I {
For (int j = 0; j <width; ++ j)
{
PBGR = pRGB + I * width * 3 + j * 3;
Y = * (pY + I * width + j );
U = * pU;
V = * pV;
// B
Tmp = MB (Y, U, V );
// B = (tmp> 255 )? 255: (char) tmp;
// B = (B <0 )? 0: B;
B = (unsigned char) tmp;
// G
Tmp = MG (Y, U, V );
// G = (tmp & gt; 255 )? 255: (char) tmp;
// G = (G <0 )? 0: G;
G = (unsigned char) tmp;
// R
Tmp = MR (Y, U, V );
// R = (tmp> 255 )? 255: (char) tmp;
// R = (R <0 )? 0: R;
R = (unsigned char) tmp;
* PBGR = R;
* (PBGR + 1) = G;
* (PBGR + 2) = B;
If (I % 2 = 0 & j % 2 = 0)
{
* PU ++;
// * PV ++;
}
Else
{
If (j % 2 = 0)
{
* PV ++;
}
}
}
}
}
The code for writing IplImage is as follows:
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Unsigned char * pRGB = NULL;
PRGB = (unsigned char *) malloc (nSize * sizeof (unsigned char *) * 2 );
YUV420_C_RGB (pBuf, pRGB, nWidth, nHeight );
IplImage * image; www.2cto.com
Image = cvCreateImageHeader (cvSize (nWidth, nHeight), IPL_DEPTH_8U, 3 );
CvSetData (image, pRGB, nWidth * 3 );
All programs run
The compiling environment is vs2008.
Author: xuhongwei0411