. # Include <time. h>. # include <ctype. h>. # include <stdlib. h>. BELL '\ '. DEALER 0. PLAYER 1. ACELOW 0. ACEHIGH 1. askedForName =. dispTitle (. initCardsScreen (cards [], playerPoints [. dealerPoints [], total [. *. dealCard (* numCards, cards [. dispCard (cardDrawn, points [. totalIt (points [], tatal [],. dealerGetsCard (* numCards, cards [. dealerPoints [. playerGetsCard (* numCards, cards [. playerPoints [. g EtAns (. findWinner (total [.. cards [], playerPoints [], dealerPoints [], total [... initCardsScreen (cards, playerPoints, dealerPoints, total ,&. dealerGetsCard (&. printf (. playerGetsCard (&. playerGetsCard (&.. ans = getAns (. (ans =. playerGetsCard (&. (ans! = .. DealerGetsCard (&. (dealerPoints [ACEHIGH] <. ans = getAns (. (ans = .. initCardsScreen (cards [], playerPoints [. dealerPoints [], total [. *. sub, val =. firstName [. * numCards =. (sub =; sub <=; sub ++. val = (val = )?. Cards [sub] =. val ++. (sub =; sub <=; sub ++. playerPoints [sub] = dealerPoints [sub] = total [sub] =. (askedForName =. printf (. scanf (. askedForName =. printf (.. playerGetsCard (* numCards, cards [], playerPoints [.. newCard =. printf (. dealerGetsCard (* numCards, cards [], dealerPoints [.. newCard =. printf (. dealCard (* numCards, cards [.. srand (time (&. subDraw = (rand () % (*. cardDrawn =. cards [subDraw] = cards [* numCards -. (* numCards )-.. dispCard (cardDrawn, points [.. (): printf (,. points [ACELOW] + =. points [ACEHIGH] + = .. (): printf (,. points [ACELOW] + =. points [ACEHIGH] + = .. (): printf (,. points [ACELOW] + =. points [ACEHIGH] + = ..: points [ACELOW] + =. (cardDrawn =. printf (,. points [ACEHIGH] + = .. points [ACEHIGH] + =. printf (.. totalIt (points [], total [],. (points [ACELOW] =. | (points [ACEHIGH]>. total [who] = .. total [who] =. (who =. printf (.. printf (.. findWinner (total [. (total [DEALER] =. printf (.. (total [DEALER]>) & (total [PLAYER]>. printf (,.. (total [DEALER]> = total [PLAYER]) & (total [DEALER] <. printf (.. (total [PLAYER]>) & (total [DEALER] <. printf (.. printf (,.. getAns (.. printf (. ans = .. dispTitle (. I =. (I <. printf (. I ++. printf (..}
. findWinner( total[. findWinner( total[. ( total[DEALER] == . printf(. . ( (total[DEALER] > ) && (total[PLAYER] > . printf(, . . ((total[DEALER] >= total[PLAYER])&& (total[DEALER] < . printf(. . ((total[PLAYER] > )&& (total[DEALER] < . printf(. . printf(,. . }
void findWinner(int total[]);void findWinner(int total[]){ if ( total[DEALER] == 21 ) { printf("The house wins.\n"); return ; } if ( total[DEALER] > 21 ) { if( total[PLAYER] > 21 ) { printf("%s", "Nobody wins.\n"); return ; } } if ( total[DEALER] < 21 ) { if( (total[PLAYER] > 21) ) { printf("The house wins.\n"); return ; } if( (total[DEALER] >= total[PLAYER]) ) { printf("The house wins.\n"); return ; } } printf("%s%c","You win!\n",BELL); return;}
/* Game: rebuilding the program at in Appendix B of C language book for everyone */# include <stdio. h> typedef enum {NO, YES,} YESNO; YESNO again (void); void game_21 (void); int main (void) {do {game_21 (); // a round of games} while (again () = YES); return 0;} void game_21 (void) {// awaiting completion} YESNO again (void) {int c; puts ("continue the game (Y/N )? "); C = getchar (); while (getchar ()! = '\ N') {// read a row} if (c = 'y' | c = 'y') {return YES;} return NO ;}