[Core Tip] in 8 years, what does HTML 5 bring to the industry and what changes will be made when the standards are finalized?
Microblogging Twitter for many people, it is possible to play "surround the cat" in the circle of friends, it is possible to see a variety of fine and interactive very strong greeting card or invitation letter. Behind these, all of these have used a technology--html 5. However, from the beginning of the early days of HTML 5 to the technical standard was finalized, but lasted for 8 years. So, what does HTML 5 bring to the industry over the last 8 years, and what changes will it make when the standards are finalized?
Because of Web 2.0
The original draft of HTML 5 dates back 10 years to the creation of the WEB Hypertext Application Working Group, WHATWG.
At that time, it was the so-called Web 2.0 concept that was hot. Internet speeds are getting faster around the world, and people don't want to just get content out of the web, they're more involved in creation and sharing. Content, also no longer the past simple text and few pictures, more video and animation content began to appear more on the Internet. Web pages have also been static and dynamic in the past. Make the Web page appear to be moving, and many times you need to rely on Flash or the. Net schema-based SilverLight.
HTML 5 was born with the initial meaning of reducing the browser for the plug-in to achieve advanced results. In the past, for example, all the videos or animations on the site may need to be played with Flash. HTML 5 supports audio and video directly added in Web pages to handle multimedia content such as video and images.
In other words, HTML 5 is a more dynamic Web content in the browser, more in line with the post-Web 2.0 trend.
Although the first draft of HTML 5 was published in 2008, HTML 5 really started out as a result of an article from Steve Jobs in 10, noting that Flash is no longer necessary, and that HTML 5 is functionally, and can already replace Flash. With the rise of touch mobile devices represented by the IPhone, on the mobile side, the interactions in Web pages are actually not the same as those often viewed on a PC using Flash. At this point, the IPhone also gave up support for Flash, and began embracing HTML 5.
The confusion in the rapid development
As smart mobile devices are beginning to grow on one hand and support HTML 5 technology on the one hand, more and more WEB development using HTML 5 technology began in 2010.
In 2010, Youtube launched an HTML 5-based player, and in 2011, 34% of the world's top 100 websites, including Twitter, used HTML 5 technology. Rival Adobe also announced in the same year that it would stop developing Flash players for mobile devices. Everything looks like HTML 5 is unstoppable, defeating Flash on the mobile platform, and even many companies are starting to use Web apps instead of Native apps, such as Facebook.
It can be said that Facebook is a very innovative and enthusiastic new technology companies, such as the original Facebook home and just launched the Rooms. At that time, Facebook put the treasure on the HTML 5, and at that time abandoned the development of the Native App. However, after 2 years, Facebook eventually abandoned HTML 5, and Zuckerberg admitted that the full bet on HTML5 was the "biggest strategic mistake" on Facebook's mobile strategy.
Behind this, some of the problems behind HTML 5 are actually hidden, and WHATWG's controversy with the world of technology has lasted for a long time, and WHATWG would prefer HTML 5 to be able to iterate quickly, with the hope that HTML 5 would become a long-term standard, or even a parting step. So the final standard of HTML 5 is not determined, and the API associated with hardware calls is incomplete. and HTML 5 is also hard to achieve the same level of native native application, which eventually led to Facebook's abandonment of HTML 5 to the development of native apps, which now accounts for more than 60% users in mobile.
Come again in spring.
Two days ago the standard for HTML 5.0 is ultimately a good thing for developers, which reduces the work of developers working on compatibility. And the future of HTML 5.1 and HTML 5.2 standards will be determined in the next few years. More new feature support will allow WEB developers to do more with HTML 5, more in line with the diversity of Web content and the reality of mobile requirements.
Games or apps that are developed based on HTML 5 can be quickly propagated across a variety of social platforms, without the user being able to download the relevant channels. It is easier to spread and can quickly bring a good interactive experience to the user.
The spring that belongs to HTML 5 is actually just beginning.
8 years, the HTML belongs to the 5 spring only quietly arrived!