Each Android application runs in a Dalvik virtual machine process, where the process starts with a main thread (Mainthread) that handles and UI-related events, so the main thread is often called the UI thread. Because Android uses the UI single-threaded model, the UI elements can only be manipulated in the main thread. If the UI is directly manipulated on a non-UI thread, an error is made.
First, Thread+handle
Android provides us with a mechanism for message loops that we can use to implement communication between threads. Then we can send a message to the UI thread in a non-UI thread, and eventually let the UI thread do the UI.
For operations with large operations and IO operations, we need new threads to handle these heavy work, so as not to block the UI thread.
Public classThreadhandleractivityextendsActivity {Private Static Final intmsg_success = 0;//get a picture of a successful identity Private Static Final intMsg_failure = 1;//gets the identity of the picture failure PrivateImageView Mimageview; PrivateButton Mbutton; PrivateThread Mthread; PrivateHandler Mhandler =NewHandler () { Public voidHandlemessage (Message msg) {//This method runs on the UI thread Switch(msg.what) { CaseMSG_SUCCESS:mImageView.setImageBitmap ((Bitmap) msg.obj);//ImageView Display the logo obtained from the networkToast.maketext (Getapplication (), Getapplication (). getString (R.string.get_pic_su ccess), Toast.length_long). Show (); Break; CaseMSG_FAILURE:Toast.makeText (Getapplication (), Getapplication (). getString (R.stri ng.get_pic_failure), Toast.length_long). Show (); Break; } } }; @Override Public voidonCreate (Bundle savedinstancestate) {Super. OnCreate (savedinstancestate); Setcontentview (R.layout.main); Mimageview= (ImageView) Findviewbyid (R.id.imageview);//Display the ImageView of a pictureMbutton =(Button) Findviewbyid (R.id.button); Mbutton.setonclicklistener (NewOnclicklistener () { Public voidOnClick (View v) {if(Mthread = =NULL) {Mthread=NewThread (runnable); Mthread.start ();//Thread Start}Else{Toast.maketext (Getapplication (), Getappli Cation (). GetString (r.string.thread_started), Toast.length_long). Show (); } } }); } Runnable Runnable=NewRunnable () { Public voidRun () {//run () runs in a new threadHttpClient HttpClient =Newdefaulthttpclient (); HttpGet HttpGet=NewHttpGet ("Https://www.baidu.com/img/bd_logo1.png");//Get Pictures FinalBitmap Bitmap; Try{HttpResponse HttpResponse=Httpclient.execute (HttpGet); Bitmap=Bitmapfactory.decodestream (Httpresponse.getentity (). getcontent ()); } Catch(Exception e) {mhandler.obtainmessage (msg_failure). Sendtotarget ();//failed to get picture return; } //get picture successful, send msg_success identity and bitmap object to UI threadmhandler.obtainmessage (msg_success, bitmap). Sendtotarget (); //Mimageview.setimagebitmap (BM);//Error! UI elements cannot be manipulated on non-UI threads//Mimageview.post (New Runnable () {//another more concise way to send messages to the UI thread. //@Override//Public void Run () {//the Run () method executes on the UI thread//Mimageview.setimagebitmap (BM); // } // }); } };}
Second, Asynctask
The Asynctask constructor has three template parameters:
1.Params, the parameter type passed to the background task.
2.Progress, the background calculation of the execution process, the type of progressive unit that the daemon has executed a few percent, the general integer.
3.Result, the type of the result returned by the background execution.
Asynctask does not always need to use all 3 of the above types. It is simple to identify types that are not in use, just use void types.
Doinbackground (Params ...) The callback function is called by the background thread immediately after the execution of the OnPreExecute () method is completed. Typically, time-consuming background calculations are performed. The result of the calculation must be returned by the function and passed to OnPostExecute () to update the UI;
Use Publishprogress (Progress ...) within the function. To publish one or more progress units (unitsof progress). These values will be in Onprogressupdate (Progress ...). is posted to the UI thread;
Oncancelled () is called when the Cancel () method of Asynctask is called.
It is important to note that
1. Asynctask the asynchronous task must be created and run on the UI thread, that is, new Asysnctask (). Execute () to be in the main thread, and execute only once;
2. When overloading a class method, be aware that you cannot update any UI in Doinbackground
Get network picture results displayed in UI Asynctaskactivity.java
Public classAsynctaskactivityextendsActivity {PrivateImageView Mimageview; PrivateButton Mbutton; PrivateProgressBar Mprogressbar; @Override Public voidonCreate (Bundle savedinstancestate) {Super. OnCreate (savedinstancestate); Setcontentview (R.layout.asyntask_main); Mimageview=(ImageView) Findviewbyid (R.id.imageview); Mbutton=(Button) Findviewbyid (R.id.button); Mprogressbar=(ProgressBar) Findviewbyid (R.id.progressbar); Mbutton.setonclicklistener (NewOnclicklistener () { Public voidOnClick (View v) {getimagetask task=NewGetimagetask (); Task.execute ("Https://www.baidu.com/img/bd_logo1.png"); } }); } classGetimagetaskextendsasynctask<string,integer,bitmap> {//Inherit Asynctask@OverrideprotectedBitmap doinbackground (String ... params) {//handles tasks performed in the background, executed in a background threadPublishprogress (0);//the Onprogressupdate (Integer ... progress) method will be calledHttpClient HttpClient =Newdefaulthttpclient (); Publishprogress (30); HttpGet HttpGet=NewHttpGet (params[0]); FinalBitmap Bitmap; Try{HttpResponse HttpResponse=Httpclient.execute (HttpGet); Bitmap=Bitmapfactory.decodestream (Httpresponse.getentity (). getcontent ()); } Catch(Exception e) {return NULL; } publishprogress (100); //Mimageview.setimagebitmap (result); Cannot manipulate UI in background thread returnbitmap; } protected voidOnprogressupdate (Integer ... progress) {//Called after calling publishprogress, the UI thread executes theMprogressbar.setprogress (Progress[0]);//Update progress bar Progress } protected voidOnPostExecute (Bitmap result) {//after the background task is executed, it is called after the UI thread executes if(Result! =NULL) {Toast.maketext (asynctaskactivity. This, "Get pictures successfully", Toast.length_long). Show (); Mimageview.setimagebitmap (result); }Else{toast.maketext (asynctaskactivity). This, "Get Picture Failed", Toast.length_long). Show (); } } protected voidOnPreExecute () {//in Doinbackground (Params ...) is called before the UI thread executes theMimageview.setimagebitmap (NULL); Mprogressbar.setprogress (0);//progress bar Reset } protected voidOncancelled () {//executing on the UI threadMprogressbar.setprogress (0);//progress bar Reset } }}
Android asynchronous processing-thread+handle/asyntask implement asynchronous update UI