App sample count is about 10w, basically within the App Store China area
* App release time distribution
As you can see, within 3 months of the year, it was the peak of the app release (all ready to biaogong the rhythm of the bonus ...), especially November (coming soon)
* Minimum version distribution of iOS system required by app
As you can see, the main supported versions are 4.3, 5.0, 6.0, 7.0 of these four, no significant differences for game and non-game classes
* Price of the app
The free app occupies a big head and can be understood as a heavenly feature.
Another day to calculate the European and American data, as a comparison.
* App-to-device support
In addition to the earlier equipment, the basic comparison of the average
* The distribution of the number of major subcategories in the game app
Although the card class in the domestic hot, but the big head or action, adventure and Leisure class
At the same time the card class itself, the heat peak is also decaying, after all, the playability is generally, coupled with the heat period of the hand travel itself is short.
Illustrated iOS App