In the C-system language, you can use #if
or #ifdef
something like a compilation conditional branch to control which code needs to be compiled, and which code does not. There is no concept of macro definition in Swift, so we cannot use #ifdef
a method to check whether a symbol is defined by a macro. But in order to control the compilation process and content, Swift also provides us with several simple mechanisms to tailor the content to the requirements.
The first is #if
this set of compiler tags or exist, the use of the syntax is not different from the original:
#if <condition>
#elseif <condition>
#else
#endif
But the condition in these expressions are not arbitrary. Swift has built a combination of platforms and architectures to help us compile different code for different platforms, specifically:
Method |
Optional Parameters |
OS () |
OSX, IOS |
Arch () |
x86_64, ARM, arm64, i386 |
Note that these methods and parameters are case-sensitive. For example, if we unify our color-related APIs on the IOS platform and MAC platform, one possible way is to match Typealias for conditional compilation:
#if os(OSX) typealias Color = NSColor#else typealias Color = UIColor#endif
In addition arch()
to the parameters need to explain is arm
and arm64
two respectively corresponding to 32-bit CPU and 64-bit CPU of the real machine situation, and for the simulator, the corresponding 32-bit device simulator and 64-bit device simulator corresponding to the difference is i386
and x86_64
, They also need to be treated separately.
Another way is to conditionally compile the custom symbols, for example, we need to use the same target to complete the same app in charge version and free version of two versions, and want to click on a button to pay the version of the function, and the free version pop-up prompts, you can use a similar method:
@IBAction func someButtonPressed(sender: AnyObject!) { #if FREE_VERSION // 弹出购买提示,导航至商店等 #else // 实际功能 #endif}
Here we use FREE_VERSION
this compilation symbol to represent the free version. To make it work, we need to set in the project's compilation options, find the Swift Compiler-custom flags in the project build Settings, and in which the other swift flags are added -D FREE_VERSION
.
IOS Swift Conditional Compilation statement