MMORPG large game design and development (Part2 of net)

Source: Internet
Author: User

The second part of the network will give you a description of the network code aspects of the design, from the basic code, to understand the detailed Network module architecture.

Did not release the entire source code, because there are many deficiencies, but presumably you should also be able to guess the source of the project address. But for design and research, the network part of the design is also on the code, because good design thinking is bound to be more than hard with 26 letters and special symbols stacked out of the code to be much smarter.

Let's look at the design of the entire Network (NET) framework, which is divided into catalog design and detailed code design.

Catalog Design:

Code Structure Design:

  

This only lists an authentication server, the client network module uses the common part, do not need to handle the network logic alone.

MMORPG large game design and development (Part2 of net)

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