La 6459 infinite go (simulation, search)

Source: Internet
Author: User

Https://icpcarchive.ecs.baylor.edu/index.php? Option = com_onlinejudge & Itemid = 8 & page = show_problem & problem = 4470

Go is a proverbial board game originated in China. It has been proved to be the most difficult board
Game in the world. "The rules of go are so elegant, organic, and rigorously logical that if intelligent life
Forms exist elsewhere in the universe, they almost certainly play GO. "said Emanuel Lasker, a famous
Chess master.
A Go board consists of 19 horizontal lines and 19 vertical lines. So there are 361 cross points.
The beginning, all cross points are vacant.
Go is played by two players. The basic rules are:
1. One player owns Black Stones and the other owns white stones.
2. Players place one of his stones on any vacant cross points of the Board alternately. The player
Owns Black Stones moves first.
3. vertically and horizontally adjacent stones of the same color form a chain.
4. The number of vacant points adjacent (vertically or horizontally) to a chain is called the Liberty
Of this chain. Once the chain has no liberty, it will be captured and removed from the board.
5. While a player place a new stone such that its chain immediately has no liberty, this chain will
Be captured at once unless this action will also capture one or more enemy's chains. In that case,
The enemy's chains are captured, and this chain is not captured.
In effect, go also has advanced and complex rules. However, we only use these basic rules
Mentioned above in this problem.
Now we are going to deal with another game which is quite similar to go. We call it "Infinite go ".
The only difference is that the size of the Board is no longer 19 times 19-it becomes infinite.
Rows are numbered 1, 2, 3,..., from top to down, and columns are numbered 1, 2, 3,..., from left
Right. notice that the Board has neither row 0 nor column 0, which means even though the board is
Infinite, it has boundaries on the top and on the left.
In this problem, we are solving the problem that, given the actions of two players in a set of infinite
Go, find out the number of remaining stones of each player on the final board.
Input
The input begins with a line containing an integer T (1 ≤ T ≤ 20), the number of test cases.
For each test case, the first line contains a single integer N (1 ≤ n ≤ 10000), the number
Stones placed during this set. Then follows n lines, the I-th line contains two integer x and y
(1 ≤ x, y ≤ 2,000,000,000), indicates that the I-th stone was put on Row X and column Y (I starts
From 1). The stones are given in chronological order, and it is obvious that odd-numbered stones are
Black and even-numbered ones are white.
Output
For each test case, output two integers n B and NW in one line, separated by a single space. n B is
Number of black stones left on the board, while NW is the number of white stones left on the board.
Sample Input
1
7
5 5
4 5
3 5
3 4
4
3 3
4 6
Sample output
4 2


Question:

There is a go board of 1-> INF * 1-> INF, which provides the owner of both sides, and calculates the number of remaining pawns of the two sides.

Analysis:

It's also a miracle question, and you can simply search naked. Search for the connected Blocks Affected by the four points around the node in each step. If there is no gas, delete them.


/* * *Author:fcbruce * *Date:2014-09-06 19:34:30  * */#include <cstdio>#include <iostream>#include <sstream>#include <cstdlib>#include <algorithm>#include <ctime>#include <cctype>#include <cmath>#include <string>#include <cstring>#include <stack>#include <queue>#include <list>#include <vector>#include <map>#include <set>#define sqr(x) ((x)*(x))#define LL long long#define itn int#define INF 0x3f3f3f3f#define PI 3.1415926535897932384626#define eps 1e-10#ifdef _WIN32#define lld "%I64d"#else#define lld "%lld"#endif#define maxm #define maxn using namespace std;int dx[]={0,0,1,-1};int dy[]={-1,1,0,0};map<pair<int,int>,int>MAP,vis;pair<int,int> q[11111];void bfs(int x,int y,int type){vis.clear();int f=0,r=-1;vis[q[++r]=make_pair(x,y)]=1;while (f<=r){auto status=q[f++];for (int i=0;i<4;i++){auto to_status=make_pair(status.first+dx[i],status.second+dy[i]);if (to_status.first>0 && to_status.second>0 && vis[to_status]==0){int colour=MAP[to_status];if (colour==0)return ;if (colour==type)q[++r]=to_status;vis[to_status]=1;}}}for (int i=0;i<=r;i++)MAP[q[i]]=0;}int main(){#ifdef FCBRUCEfreopen("/home/fcbruce/code/t","r",stdin);#endif // FCBRUCEint T_T;scanf( "%d",&T_T);while (T_T--){MAP.clear();int n;scanf( "%d",&n);for (int i=0,x,y;i<n;i++){scanf( "%d%d",&x,&y);MAP[make_pair(x,y)]=i&1?1:-1;bfs(x,y,i&1?1:-1);for (int i=0;i<4;i++){int tx=x+dx[i],ty=y+dy[i];if (MAP[make_pair(tx,ty)])bfs(tx,ty,MAP[make_pair(tx,ty)]);}}int black=0,red=0;for (auto it : MAP){if (it.second==1)red++;if (it.second==-1)black++;}printf( "%d %d\n",black,red);}return 0;}


La 6459 infinite go (simulation, search)

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