How does website design fit the user's operating habits?

Source: Internet
Author: User

This paper studies the importance of user interface design by classifying the different requirements of interface design and the influence of interface design elements on user behavior. Interactivity has become the goal of design in network interface design. In order to make the design meet the usability requirements, it is necessary to fully understand the user characteristics and diversification requirements. This requires finding the right way to document and implement a diverse range of user requirements.

[1] The interface is the medium in which people interact with objects, in other words, the interface is the new face that the designer assigns to the object.

First, the classification of interface design

 (a) functional implementation-based interface design. Interactive Design Interface The most basic performance is functional and usability, through the interface design, let the user understand the function of operation, and the work itself more smoothly to the user, that is, users, is the function of the interface exists Foundation and value, but due to the user's knowledge level and cultural background is different, Therefore, the interface should be more international, objectively reflect the work itself information.

  (b) The design of the interface focusing on emotional expression. through the interface to the user an emotional transmission, is the true artistic charm of the design. Users in contact with the work of the feelings, so that people have emotional resonance, the use of emotional expression, a tangible response to the work and the emotional relationship between users. Of course, the information transmission of emotion has the unity of certainty and uncertainty. Therefore, we emphasize the emotional experience of the user when they touch the work.

  (iii) interface design based on environmental factors. any interactive design works can not be separated from the environment, and the surrounding environment has a special impact on the information transmission of design works. Including the work of its own history, culture, science and technology and many other aspects of the characteristics, so to create an interface environment is not to neglect a design work, and we need to turn off the light when the film is a reason.

Second, the interface of the constituent elements

Computer keyboard and mouse These two physical interfaces are the most traditional components of human-computer interface, but these have gradually become the limitations of human-machine interface development. Because humans can not use the keyboard and mouse to the free integration of information data into the human active thinking imagination, so that human interface to create a sense of alienation. Interface how to go beyond keyboard and mouse limitations, further expand the interface between the digital system and human, so that the digital system into human life, become the current interface design research direction.

 (a) act as the interface. Henry See long-term research on the ability of computer information organization and related exploration. His work, "attention," regard emphasizes the installation of an action-based device, which is built in a specific intelligent environment, where a virtual character who is reading is able to influence the movement of the reader through the actions of the visitor. The work is influenced by the actions of the participants, which show that the participants both respect and infringe the reader's private space. Somerset and Heignonye created a series of devices that combine posture tracking. In plant change, the behavior and physical shape of the visitor affect the species of artificial organisms. [2] This is an interactive environment where visitors enter this virtual space to see themselves creating a virtual garden with their bodies. The body posture, the range of activities directly affects the growth of virtual plants.

 (b) with touch and touch as the interface. Christa Somi and Megnogne: "Mobile phone Sensation" explores the dual emotions of strangers sharing personal information. David Seat and Tom White developed a device with water as the human-machine interface, "consciousness flow," presenting a small waterfall with a floating text projections on its surface, and if visitors try to touch the text it will make a small ripple of water and text: "You can reach out and touch the water, try to cut or stir the text, Make the glyph change, translate into new text, enter the drain, return to the source of the flow, and then flow out again. ”

  (iii) gaze as the interface . Drik Luese Brink and Joachim Sauter "Invisible" De-viewer explores the power of gaze in symbolic form, and viewers can make different changes by appreciating the paintings that hang on the walls of the museum. Hidden in the rear of the painting is the invisible tracker that tracks the gaze of the eye in real time, the eye tracker. When the audience stands in front of the painting, the viewer's focus will dissipate, and a picture in the side shows the audience's focused gaze. When the artwork is no longer observed for more than 30 seconds, the picture reverts to its original state. The device works by gazing at the audience and realizing that no matter where he looks, he is destroying the image with his eyes.

 (iv) breathing as the interface. Search · Davis Char ' Davies created a series of virtual worlds with a variety of organic and geographical landscapes that differed greatly from most virtual reality environments, where audiences were moving through the breathing rhythm of their work in the virtual world, thus "eliminating the boundaries between self and nature" In a review of Isea's "infiltration" exhibition in the International Electronic Arts Conference, Annick Burud concludes that "breathing interface" plays an important role in the successful transfer of audiences to the virtual world. "Infiltration" This work makes us close, when we breathe it into each other, and the work depends on the audience, their basic activities (breathing and balance) are very important to understand the work itself.

Third, the interface design requirements

  1. Ensure the reader with ease of operation. the interface design of interactive works uses hypermedia link technology to arrange the media elements, such as text, graphics, images, sounds and animations, so that they become a coherent whole and appear in a complex interactive system. The interface reflects the sum of information rather than a single piece of information, and in the case of prompts, menus, and help to produce the same terminology, it should have similar interface appearance, layout, interaction and information display in different application systems, and interface design to maintain style consistency [3]. Users will be able to follow their own cognitive experience, understand the function of the visual cues on the interface to select content correctly, in any location can return to the main interface or exit the entire multimedia works, so each operation for the user should be logical users can easily understand it to express the information and emotion.

  2. Interface design needs to first consider the problem. as a new media form, interaction design must emphasize the visual nature of art, integrate new art ideas and ideas into the works, so as to attract and influence users. Interface enables the reader to open the interaction of the first level of contact, through the visual interface designers use of the avant-garde art symbols, virtual space structure to create a leap-type visual effect, can arouse the user's beautiful emotional communication, so that the designer through the work of the message to resonate. The purpose of the interface design facilitates the transmission of information to meet the needs of users. When the interface design, the key is whether the interface itself can effectively support the interaction, the interface component is for the interactive behavior of the service, it can be beautiful, very abstract is artistic, but can not be any reason to undermine the interaction function and role of the work [4].

Four, the composition of the Web interface

After you determine the Web interface, you need to further determine the organizational structure of the interface. Unlike traditional media, the Web interface adds vividness and complexity, emphasizing the various interactive experience effects that are implemented by code language programming, but also makes it worthwhile for web designers to consider the layout and optimization of more page elements. Usually the elements of a software interface include the main color of the interface, font size and color, interface layout, interactive mode, interface function distribution, interface input and output mode, etc. The elements that affect user productivity include: input and output mode, interactive mode, functional distribution, and in the system using the command-style interaction, the command name and parameters are also the contents of the interface elements [5]. The elements that affect the user's evaluation of system friendliness are: color, font size, interface layout, etc., software interface as a whole, where any one of the elements does not conform to user's habits, does not meet user requirements will reduce the user's acceptance of the software system.

Five, user demand analysis

The interactivity of the network has become one of the important goals in the design of network interface nowadays. In order to improve the usability of the network from the point of view of design, designers should pay attention to and understand the diversified requirements and behavioral characteristics of users. Relying on the right method to more accurately record and realize the multi-user requirements, the design of the network interface starts from the survey and analysis of the users, the user's needs, the user's psychological analysis, the user's network knowledge, the user's emotional experience and other factors directly affect the user's use. In the user analysis, we should use the theories of psychology, communication and sociology to analyze the different needs and reactions of different types of users, and provide a reliable theoretical basis and reference for the analysis and design of the interactive system, so that the designed interactive system is more suitable for all kinds of users [6].

  1. User-centric design. first from the user's research began, then to the user modeling, information concept design, site prototyping to user testing and implementation of the program, the entire design process is always around the user, and truly user-centric. To ensure the consistency of user interface operation is one of the key points of web interface design. In the design of the Home list box, if you double-click one of these items, some tasks are completed. by double-clicking any of these items in the list box, you should have the same task done. That is, the location of all the window buttons to achieve consistency, provide the label design and information to be consistent, color to be consistent. User interface design Consistency will enable users to establish a precise psychological model of network interface operation, thus reducing user training and support costs. [7] in the visual communication of the page, the content and positioning of the site are determined to be consistent with the elements used previously.

 2. Reduce the design of user thinking. The general short-term memory can only hold about 20 seconds, the longest not more than one minute. How much information can we store in such a short period of time? The answer is 7 2, or 5~9, with an average of 7 items. Visible, people in a short time attention is concentrated and small, based on the recognition of the user interface to a large extent depends on the user's interest in the visibility of objects, showing too many objects and properties will make it difficult for users to find objects of interest. At the same time, users do not abandon the frequent repetition of the input of some information, such as personal account, security information, operating habits, the next operation behavior, etc., which occupy the user to complete other important tasks of the time.

 3. Clearly reflect the characteristics of the site services. user interface to very clearly reflect the characteristics of the site services, arrange the largest space and in the most conspicuous position to place the biggest selling point of the site and the user most concerned about the most common training system, while other users will be interested in the channel information, the latest Sharing information section and forum plate, etc. placed in the interface more prominent position. These are basic to meet user needs, user-centric interface meter.

  4. Cater to the user's habits. to cater to the user's habits, mainly in order to let users in the operation of simple to the extreme. As 1 UL designers, we should be more to understand where users are accustomed to find the navigation bar, the habit of which part as the focus of the site, the habit of where to click on the registration, where to find the habit of the box, the habit of clicking on what kind of button [8], what color will accelerate the user's heartbeat, enhance the impulse of consumption Thus, according to the user's behavior habits, the overall layout of the site to re-planning, making simple, simple, easy, simple to the extreme, through a clear process and interface, so that users reduce the site to think and find time, so that accurate color and expression to reduce the user's psychological struggle time. Through continuous research, using a variety of usability experiments to calculate the user in each interface to think about the time, and then, the best page design criteria is the user's least time consuming that page.

How does website design fit the user's operating habits?

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