How the lua script of the cocos2d-x gets the objects of the UI control in Cocostudio

Source: Internet
Author: User

The previous section explains how to load the cocostudio UI file (refer to: cocos2d-x lua script how to load the UI File Created by Cocostudio) So how do we get the controls on the UI? The answer is to search by Name or Tag and use the getChildByName () or getChildByTag () function (). Take the Button as an example. The Code is as follows:
Local function createCocostudioUI () local ccsLayout = ccs. GUIReader: shareReader (): widgetFromJsonFile ("DemoLogin/DemoLogin. json ") -- local ccsButton = ccsLayout: getChildByName (" login_Button ") local ccsButton = ccsLayout: getChildByTag (14) ccsButton: addTouchEventListener (function (...) ccsLayout: setVisible (false) end) return ccsLayout end
The Name and Tag can be set in the UI editing of cocostudio, for example:


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