How to implement the IM function in the app three-speed implementation of the offline message push module
Push is one of the most common features of social functions, and many developers use the im++ platform, and this section will bring you a quick way to use the im++ platform for offline push.
Developers who have used Arrownock products should be aware that there are 3 steps on iOS devices if you want to implement offline message push on Android devices with 4 steps.
The steps for Android are:
L Anim.connect,anpush.register,anpush.enable,anim.bindanpushservice
The steps for iOS are:
l [AnIM Connect],[anpushregister],[anim Binganpushservice]
In the implementation of the offline message push function, for the Anpush register this step is more redundant, because the method must be in the registration of the channel to be registered, and offline message push is not required channels, so if developers in the development of their own app, there is no directed push function, Then there's no point in registering the channel.
So arrownock in the latest SDK, the development of this scenario has been modified to make it easier for developers to implement functionality.
Steps for Android:
L Anim.connect,anpush.enable,anim.bindanpushservice
Steps for iOS:
l [AnIM connect],[anpush Enable],[anim Bindanpushservice]
Both Android and iOS are the same development model, and the new SDK has 3 steps in no particular order. (PS: The new SDK does not affect the previous development model at all.) )
A common analysis of offline messages
The second fast realization of the offline message module
Three fast implementation of offline message push module
The four create a robust message sending module
The five rapid implementation of picture receiving and sending
The six fast realization of group chat advanced features
Seven fast implementation of chat list sorting module
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How to implement the IM function in the app three-speed implementation of the offline message push module--arrow Buckle technology Arrownock