Next, let's explain the various properties of the object in the Pixi:
First of all, let's look at the various elements of the object inside exactly what kind of.
alpha
Number
The transparency of the entire stage object.
buttonMode
Boolean
Whether the rendering is a button. This author has not been tested yet:
cacheAsBitmap
Boolean
Sets an element that does not display the object cache as a bitmap.
children
Array
Returns an array that contains child elements.
defaultCursor
String
The style of the element after being mouse over. However, you must set interaction = True and Buttonmode = true as a precondition
filterArea
Rectangle
Set the range of certain special effects apps. 、
height
Number
The height of the element.
hitArea
Rectangle | Circle | Ellipse | Polygon
Element clickable Range
interactionManager
Interactionmanager
The interaction manage for this stage, manages all interactive activity on the stage
interactive
Boolean
Whether an element can interact
mask
Graphics
Sets a mask. Specifies the visible range of an element
parent
Displayobjectcontainer
The [Read Only] Parent object.
pivot
Point
Element center point,,..
position
Point
The relative position of the element intersection parent node.
renderable
Boolean
Whether the element is rendered
rotation
Number
Rotation angle.
scale
Point
Zoom magnification
visible
Boolean
is visible:
width
Number
Element width:
worldAlpha
Number
[Read Only] element transparency.
x
Number
The horizontal position relative to the parent element.
y
Number
The ordinate position relative to the parent element.
HTML5 game development engine Pixi.js Full starter manual (ii) Element object property resolution