HTML5 game development and monetization Experience Sharing

Source: Internet
Author: User

Editor's note:This article was prepared by a game developer.

As an HTML5 game designer, I am very optimistic about the future of games. I like to create games and use new technologies.

Make good use of the mobile platform

Make sure that all the games you develop are played on your smartphone. If you design an iOS game, the resolution is preferably 320 × 480. I have a good book called "developing iPhone applications using HTML, CSS, and JavaScript: Developing iOS Apps without Objective-C or Cocoa" Building iPhone Apps with HTML, CSS, and JavaScript: Making App Store Apps Without Objective-C or Cocoa). This book is very good and can make people suddenly understand the screen and size, I also learned a lot about CSS tips and how to make good use of mobile devices.

The second is the touch design. In fact, this is not very difficult. Another key point is the design of scale and role composition. On small devices, there is really no need to create small roles. Instead, you need to create large, brave, and colorful game roles.

How to make profits

You have several options, but not all of them bring in revenue. Remember, simply presenting a game doesn't mean money. Here, we will share my personal success experience.

1) Authorization: Whether exclusive authorization or non-exclusive authorization is required

Exclusive authorization: there are too many limitations, that is, you cannot give your work to others.

Non-exclusive authorization: Highly free. This is what I choose.

If you choose exclusive, you can increase the authorization fee because you cannot authorize others. If you choose not exclusive, the authorization fee ranges from 350 to 400 on average based on personal experience. Of course, more games mean more licensing fees.

You need to study the game styles published by your customers, that is, game operators, and their websites. Maybe your game is not a genre but similar in style, they will store your game. Second, many customers want to make profits through the mobile platform.

Ii) revenue sharing and advertising

If you share the game revenue with game operators, you can increase your revenue by advertising or other means.

I think Google's AdSense is very good. Of course, it is not the best and most popular advertisement network, but it is very useful to people who just played games. It is free and easy to use.

On the main screen of your Game, try to set aside as much time as possible for the Game, such as Game Over. The screen allows about 320x50 space for advertising.

Using Adsense, you can use it to display highly relevant Google ads on the website's content webpage, and these ads are not exaggerated and eye-catching, google pays the Commission based on the number of clicks displayed on the website.

Be sure to keep in touch with game operators. If your game can bring traffic to them, they will surely launch your game.

You must know the laws related to game authorization. Although lawyers are very expensive, they can solve a lot of problems, help you save a lot of cost and solve a lot of troubles.

Be sure to select the authorized contract type to avoid vague concepts and contractual obligations. In many cases, your customers will ask you to sign the contract they drafted to benefit them, you must be clear-headed, maintain your own interests, and avoid unnecessary disputes.

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