Method 1:
/* Anim class. */var Anim = function() { ...};Anim.prototype.start = function() { ...};Anim.prototype.stop = function() { ...};/* Usage. */var myAnim = new Anim();myAnim.start();...myAnim.stop();
Method 2:
/* Anim class, with a slightly different syntax for declaring methods. */var Anim = function() { ...};Anim.prototype = { start: function() { ... }, stop: function() { ... }};
Method 3:
/* Add a method to the Function class that can be used to declare methods. */Function.prototype.method = function(name, fn) { this.prototype[name] = fn;};/* Anim class, with methods created using a convenience method. */var Anim = function() { ...};Anim.method('start', function() { ...});Anim.method('stop', function() { ...});
Method 4:
/* This version allows the calls to be chained. */Function.prototype.method = function(name, fn) { this.prototype[name] = fn; return this;};/* Anim class, with methods created using a convenience method and chaining. */var Anim = function() { ...};Anim. method('start', function() { ... }). method('stop', function() { ... });