1. Discard the fractional part, preserving the integer part parseint (5/2) 2. Rounding up, with decimals on the integer part plus 1math.ceil (5/2) 3, rounded. Math.Round (5/2)
1. Discard the fractional part, preserving the whole number of parts
parseint (5/2)
2. Rounding up, with decimals on the integer part plus 1
Math.ceil (5/2)
3, rounded.
Math.Round (5/2)
4, rounding down
Math.floor (5/2)
Methods of the Math object
Method |
Description |
ABS (x) |
The absolute value of the return number |
ACOs (x) |
Inverse cosine value of the return number |
ASIN (x) |
The inverse chord value of the returned number |
Atan (x) |
Returns the inverse tangent of x with a value between-PI/2 and PI/2 radians |
ATAN2 (y,x) |
Returns the angle from x-axis to point (x, y) (between-PI/2 and PI/2 radians) |
Ceil (x) |
Rounds a number. |
COS (x) |
Cosine of the returned number |
EXP (x) |
Returns the exponent of E. |
Floor (x) |
Rounds down a number. |
Log (x) |
Natural logarithm of the number of returns (Bottom is E) |
Max (x, y) |
Returns the highest value in X and Y |
Min (x, y) |
Returns the lowest value in X and Y |
Pow (x, y) |
Returns the Y power of X |
Random () |
Returns a random number between 0 ~ 1 |
Round (x) |
Rounding a number to the nearest integer |
Sin (x) |
The sine of the returned number |
sqrt (x) |
The square root of the returned number |
Tan (x) |
Returns the tangent of a corner |
Tosource () |
The source code that represents the object |
ValueOf () |
Returns the original value of a Math object |
JS only retains integers, rounded up, rounding, and rounding down functions