APP Store:
Source: 7/01/13 9:00pm
According to Distimo, a paid app needs to being downloaded over 4,000 times a day-to-hit the top list. A free app needs to crack 72,000 a day. A Top ten grossing app would need to bring in $47,000 in paid downloads every single day. Not exactly chump change! If you ' re trying to crack the top, it gets slightly easier. Paid apps need to just clear 950 apps a day (and the grand a day for most grossing) while free apps need to be downloaded 2 3,000 times. If you ' re trying the it as an app developer, those numbers is your magic numbers.
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This depends a lot to what country you is looking at. For the U.S. It takes on a typical day 25k downloads to hits the Top Overall (November iPhone data), 45k to hit the Top and 80k to hit the top 10. For other countries the is significantly lower. For example, in the China an app would need, 10k (top), 15k (top), 30k (Top 10).
It also depends, to a lesser extend, on the weekday, the volumes in the weekend is higher (16/17% of the weekly volume) T Han on the other days (13%
of the weekly volume).
Unity Ads:
Q:How much money can I do from my game?
A:how much the revenue would be a for your game, that naturally depends on many Factors-which platform is on (IOS or Android), from which country your players was from, what kind of placements do, etc of players you have.
Typically the revenue delivered per video starts is between 6. USD, depending on the country.
Youtube:
http://videopower.org/how-many-views-to-make-money-on-youtube/
"Your may has heard that you'll make one dollar per thousand views or that it's $1,000 per Million views. Some say it's $ S $ per thousand views. "
Let's talk about monetization