My Project 5 timer timer JS implementation Picture Motion

Source: Internet
Author: User

In a HTML5 project to use the timer, I learned a bit, and you share the experience

A method needs to be used:

       SetInterval ("Ballmove ()", 1000);

Means to execute the Ballmove () method once per second

where he can use it, it will require the small partners to play with their imagination. Here I used it to write a picture of free shipping to the example

<! DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 transitional//en" >

So I'm going to paint a picture of canvas, and I want to describe the route it takes.

<! DOCTYPE html>
You can try it, it's very interesting.

My Project 5 timer timer JS implementation Picture Motion

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