Silverlight layout Panel Plus control methods

Source: Internet
Author: User
Tags silverlight


Silverlight layout Panel Plus control methods

Ways to add text:

 TextBlock txt = new TextBlock (); Txt.                    Text = TMC; Txt.                    FontSize = 12; Txt.                    Foreground = T_brush; Txt.                    FlowDirection = Flowdirection.lefttoright; Double Tt_angle = this.                    Getangle (EB, EE);                    Double t_angle = Tt_angle; T_angle = T_angle * 180.0/this.                    PI;                    if (T_angle >=) {t_angle-= 360;  } t_angle = 360-t_angle; Fixed for clockwise Rotate direction//rotatetransform//skewtransform rotatetransform rt = new Rotate                    Transform (); Rt.  Angle = T_angle; Clockwise rotate direction Rt.                     CenterX = 0; Rt.                     CenterY = 0; Txt.                    RenderTransform = RT; Txt.                    Rendertransformorigin = new Point (t_atp.x, t_atp.y); Txt. SEtvalue (Canvas.leftproperty, t_atp.x); Txt.                    SetValue (Canvas.topproperty, T_ATP.Y);                    THIS.CROOT.CHILDREN.ADD (TXT); //----

Ways to add a line:

Brush t_brush=new SolidColorBrush (this.            LineColor);            Double p_sx = This.wfView.MapToScreen_X ((double) rt_t.sx);            Double P_sy = This.wfView.MapToScreen_Y ((double) rt_t.sy);            Double p_ex = This.wfView.MapToScreen_X ((double) rt_t.ex);            Double P_ey = This.wfView.MapToScreen_Y ((double) rt_t.ey);            POINTD EB = new Pointd (); Eb.            X = (double) rt_t.sx; Eb.            Y = (double) rt_t.sy;            Pointd ee = new Pointd (); Ee.            X = (double) rt_t.ex; Ee.            Y = (double) Rt_t.ey;              Draw a line (with a Polygon object to add only two points to complete) Polygon T_line = new Polygon (); T_line.            Points.Add (new Point (P_SX, P_sy)); T_line.            Points.Add (new Point (P_EX, P_ey)); T_line.            Points.Add (new Point (P_SX, P_sy)); T_line.            StrokeThickness = 2; T_line.            Opacity = 0.5; T_line.            Width = 2; T_line. StrOke = T_brush; T_line.            Fill = T_brush;   THIS.CROOT.CHILDREN.ADD (T_line);


Ways to add pictures and rectangles:

BitmapImage img = new BitmapImage (); Img.                    CreateOptions = Bitmapcreateoptions.none;                    String path = "/appsilverlight;component/workflownodeimagedir/png/" + t; Stream s = application.getresourcestream (new Uri (Path, urikind.relative)).                    Stream; Img.                    SetSource (s);                    Image ui_img = new Image (); Ui_img.                    Source = img;                    COMPUTE node upper-left corner coordinates double top_x = (int) p_x; top_x = top_x-img.                    PIXELWIDTH/2;                    Double top_y = (int) p_y; Top_y = top_y-img.                    PIXELHEIGHT/2; Ui_img.                    SetValue (Canvas.leftproperty, top_x); Ui_img.                    SetValue (Canvas.topproperty, top_y);                    THIS.CROOT.CHILDREN.ADD (UI_IMG); Draw node Outer box {RectangleRect = new Rectangle (); Rect.                        Stroke = T_brush; Rect.                        Fill = new SolidColorBrush (colors.transparent); Rect.                        SetValue (Canvas.leftproperty, top_x); Rect.                        SetValue (Canvas.topproperty, top_y); Rect. Width = img.                        Pixelwidth; Rect. Height = img.                        Pixelheight;                                            THIS.CROOT.CHILDREN.ADD (rect); }}//Add node name {//Draw node name string ACTMC = Rt_act.                    ACTMC;                                       TextBlock txt = new TextBlock (); Txt.                    Text = ACTMC; Txt.                    FontSize = 12; Txt.                     Foreground = T_brush; char[] longline = ACTMC.                    ToCharArray ();                    Fixed node name display position double T_txtlen = longline.length/2.0; T_txtlen = T_txtlen * txt.      FontSize;              Double x = P_x-t_txtlen;                    Double y = p_y + 24 + 0; Txt.                    SetValue (Canvas.leftproperty, x); Txt.                    SetValue (Canvas.topproperty, y); THIS.CROOT.CHILDREN.ADD (TXT);







Silverlight layout Panel Plus control methods

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