Ubuntu13.04 use Mesa

Source: Internet
Author: User
Tags netbeans
I have written some articles about how to use Mesa before. Try again now. Some things have changed in Ubuntu13.04. First install: sudoapt-getinstalllibgl1-mesa-devsudoapt-getinstalllibglu1-mesa-devsudoapt-getinstallfreeglut3-dev now does not use NetBeans, use CMake to create a project. CM in the root directory

I have written some articles about how to use Mesa before. Try again now. Something has changed in Ubuntu 13.04.

First install:

Sudo apt-get install libgl1-mesa-dev
Sudo apt-get install libglu1-mesa-dev
Sudo apt-get install freeglut3-dev

Now you don't need NetBeans. Use CMake to create a project.

Contents of cmakelists.txt in the root directory:

Cmake_minimum_required (VERSION 2.8)
Project (vender)
Add_subdirectory (src bin)

The content of the cmakelists.txt file in the srcdirectory is as follows:

Cmake_minimum_required (VERSION 2.8)
Set (CMAKE_BUILD_TYPE Debug)
Set (PROJECT_INCLUDE_DIR ../include)

Include_directories ($ {PROJECT_INCLUDE_DIR })
AUX_SOURCE_DIRECTORY ($ {CMAKE_SOURCE_DIR}/src CPP_LIST1)

Add_executable (vender ${CPP_LIST1 })
Target_link_libraries (vender gl glu glut)
Add_definitions (-Wall)

Then let's take a look at the src/main. cc file content, which is the same as the code three years ago.

# Include

Void init ();
Void display ();

Int main (int argc, char * argv []) {
Gluinit (& argc, argv );
Fig );
Gluinitwindowposition (0, 0 );
Gluinitwindowsize (300,300 );

Valley createwindow ("OpenGL 3D View ");

Init ();
Gludisplayfunc (display );

Glumainloop ();
Return 0;
}

Void init (){
GlClearColor (0.0, 0.0, 0.0, 0.0 );
GlMatrixMode (GL_PROJECTION );
GlOrtho (-5, 5,-5, 5, 5, 15 );
GlMatrixMode (GL_MODELVIEW );
GluLookAt (0, 0, 10, 0, 0, 0, 0, 1, 0 );
}

Void display (){
GlClear (GL_COLOR_BUFFER_BIT );

GlColor3f (1.0, 0, 0 );
Gluwireteapot (3 );

GlFlush ();
}

Running result:

I don't want to draw any graphics this time. I just want to know the type of my graphics card. Therefore, the Code deletion is as follows:

# Include

# Include

Using namespace std;

Int main (int argc, char * argv []) {
Gluinit (& argc, argv );
Fig );
Gluinitwindowposition (0, 0 );
Gluinitwindowsize (300,300 );


Valley createwindow ("OpenGL 3D View ");

GLubyte const * vender = glGetString (GL_VENDOR );
Cout <"GL_VENDOR:" <vender <endl;

GLubyte const * renderer = glGetString (GL_RENDERER );
Cout <"GL_RENDERER:" <renderer <endl;

GLubyte const * version = glGetString (GL_VERSION );
Cout <"GL_VERSION:" <version <endl;

Return 0;
}

Running result:

Www.linuxidc.com @ linux :~ /Work/opengl/vendor/build/bin $./vender
GL_VENDOR: X. Org
GL_RENDERER: Gallium 0.4 on AMD JUNIPER
GL_VERSION: 3.0 Mesa 9.1.4

Recommended reading:

Open source 3D Driver collection Mesa released 9.0 official version of the http://www.linuxidc.com/Linux/2012-10/72003.htm

Mesa out-of-bounds Memory Corruption Vulnerability (CVE-2013-1872) http://www.linuxidc.com/Linux/2013-06/85505.htm

For more information about Ubuntu, see Ubuntu special page http://www.linuxidc.com/topicnews.aspx? Tid = 2

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