A variety of online games to peep qu "World of Warcraft" players

Source: Internet
Author: User
Keywords Player World of Warcraft NCsoft revenue for RMB Continental server
Warcraft close who to the "people" healing in the early morning of June 7, with the Nineth City of "World of Warcraft," The shutdown of the mainland server, a related to the nine City of Warcraft era ended, and the new Era of Warcraft will be in the near future with NetEase ready to send. On the night of June 6 until the early morning of 7th, tens of thousands of of Warcraft players straight to stop the entire process of clothing.  Many players in the online message that this is about to wave farewell days, feel reluctant and sad.  According to public data, China is the largest market for World of Warcraft, with users from the Chinese market occupying about 43% of the total number of users of World of Warcraft. When the nine city and Blizzard contract expires, NetEase obtained the next three years in the mainland of China's operating rights.  It is reported that the transfer of user data due to operator changes will involve close to 5 million Chinese players ' vital interests. Nearly one months, in order to prepare for the operation, NetEase set up the server day and night to ensure smooth handover.  However, the authorities have made it clear that the World of Warcraft server will not be open in time and the first batch of servers will not be opened until late June.  Players are very concerned about a lot of issues, the most concern is the data migration will be lost, netease operating capacity, charging mode will change, customer service quality, whether it will pass through the Ministry of Culture approval, the transition period in the end how long. Voice Beijing Blue Harbor Online chairman and CEO Wang Feng: nine city worthy of sympathy for the current Chinese game market, a good game product is the only market standards, "World of Warcraft" in the Chinese game market plays an important role in the Chinese players play a lot of influence on the game habits.  As the "World of Warcraft" mainland operators, the Nineth City through Warcraft completed the user accumulation and capital accumulation, in this incident, the role of the nine city is worthy of sympathy.  This reporter Wu Ruiji guess 1 "World of Warcraft" players start streaming? World of Warcraft will face at least half a month of downtime.  In addition, "World of Warcraft," The second film "Wrath of the Lich King" has not been approved into China, netease operator of the operating capacity of the question, the nine cities recently launched three lawsuits against Blizzard, these factors may lead to the massive loss of Warcraft players.  However, local online gaming companies are not idle, trying to rob users during the transition to World of Warcraft.  It is understood that the "King of the World" is the nine city after the loss of Warcraft after a game, the game on June 10, recently played a "spell to the end of the world", "the Nineth city to open another world" and other advertising language. Shanda's Game "The Tower of the eternal" recently promoted in the outside advertising language is "Another world, and so you change."  "The Tower of the Eternal" by South Korea NCsoft Company Development, has been considered to be the most likely to "World of Warcraft," The challenge of the status of the game works, also known as the "Korean version of Warcraft." Another game company Jinshan also not to be outdone. It is reported that Jinshan this year's main game "sword Net 3" boasts some similar "World of Warcraft"Elements, the game will be launched in the near future, and hit the "World abandon you away, the lake for your life!"  "To attract players from all directions.  Guess the future of 29 city is worrying? In the fourth quarter, the net revenue from the pay-for-game World of Warcraft was 380 million yuan (about 55.7 million U.S. dollars), which accounted for 93.8% of its total revenue, while other free games accounted for only 6.2% per cent, according to the nine-quarter report.  It can be foreseen that if the nine city new online games can not quickly support its revenue, the nine city's share price will fall rapidly, its development prospects are worrying. From the fourth quarter of 2008, NetEase earnings amounted to 118 million U.S. dollars, of which online gaming services revenue amounted to 98.6 million U.S. dollars, advertising services, wireless value-added services and other business income of only 19 million U.S. dollars, once the introduction of Warcraft, NetEase in the net income will be a big increase.
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