// 測試案例:
// 直角三角形:3 4 5
// 鈍角三角形:3 5 7
// 銳角三角形:6 6 6
#include <stdio.h>
#include <stdlib.h>
// test if the three number is a triangle
int isTriangle(int a, int b, int c)
{
if ((a > 0) && (b > 0) && (c > 0)
&& (a < b + c) && (b < a + c) && (c < a + b))
return 1;
else
return 0;
}
// output the triangle
void judge(int max, int a, int b)
{
if (max * max == (a * a + b * b))
{
printf("直角三角形\n");
}
else
{
// 根據餘弦定理來判定
if (a * a + b * b - max * max > 0)
{
printf("銳角三角形\n");
}
else if (a * a + b * b - max * max < 0)
{
printf("鈍角三角形\n");
}
}
}
int main()
{
int a, b, c;
printf("Enter three number to test if the three numbers can be made a triangle\n");
scanf("%d" , &a);
scanf("%d", &b);
scanf("%d", &c);
if(isTriangle(a, b, c))
{
// a >= b and c
if ( (a >= b) && (a >= c) )
{
judge(a, b, c);
}
// b >= a and c
else if ( (b >= a) && (b >= c) )
{
judge(b, a, c);
}
// c >= a and b
else if( (c >= a) && (c >= b) )
{
judge(c, a, b);
}
}
return 0;
}