using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading;namespace 多線程{ class 等待控制代碼 { public delegate int TakesAwhileDel(int data, int ms); static void Main(string[] args) {
using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading ;namespace 多線程{ class 線程池 { public static void Main() { int workNums ; int ioNums ;
using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Diagnostics ;using System.Threading ;namespace 多線程{ class 競態問題示範 { public static void Main() { StateObject state = new
using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Diagnostics;using System.Threading;namespace 多線程{ class 競態問題解決 { public static void Main() { StateObject state = new
using System;using System.Collections.Generic;using System.Linq;using System.Text;namespace 泛型{ class Array使用泛型委派 { public static void Main() { //C#從2.0開始對Array類的很多方法,提供了泛型委派參數
using System;using System.Collections.Generic;using System.Linq;using System.Text;namespace CSharp基礎{ class 變數推斷 { static void Main(string[] args) { var name = "aladdin" ; var age = 13; Type nameTy
using System;using System.Collections.Generic;using System.Linq;using System.Text;namespace CSharp基礎{ class 委託的協變 { //關於委託方法的傳回型別協變 //定義委託返回Person執行個體 public delegate Person ReturnMyObj(); public static void Main()
using System;using System.Collections.Generic;using System.Text;namespace IDisposeDemo{ class 回收資源樣本 { public static void Main( string[] args ) { using ( Person p = new Student() ) { }
using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading ;namespace 多線程{ class Program { public delegate int TakesAwhileDel ( int data , int ms ) ; static void Main(string[] args)