OpenGL ES Tutorial for Android – Part II – Building a polygonDecember 4th, 2009 by Per-Erik Bergman —Android,Embedded Previous tutorial was all about setting up the GLSurfaceView. Be sure to read it beacuse it's a really importent one to be able to
文章目錄 GLSurfaceViewGLSurfaceView.Renderer OpenGL ES Tutorial for Android – Part I – Setting up the viewDecember 3rd, 2009 by Per-Erik Bergman —Android, Embedded I'm going to write a couple of tutorials on using OpenGL ES
OpenGL ES Tutorial for Android – Part III – TransformationsJanuary 1st, 2010 by Per-Erik Bergman —Android,EmbeddedLast tutorial was about building your polygons. This tutorial is all about transformations, how to move the polygons around. I will
OpenGL ES 10 – 單紋理,多視圖,紋理渲染,以及數學靈感我在高中的最後一年,我正在做一個先進的數學題目,是因為有趣,看著油漆乾燥。有不少次我都沒有談到,因為我的那些先進的教學理念在課堂的環境 根本沒有激勵我。有一天,我繼續坐在教室的後面發獃,突然我發現白板上的這樣一行: [ a b c ] . [ d e f ]我坐在筆直。我知道這是矩陣數學,這是我一直暴露在閱讀有關圖形程式,但我還沒有完全理解。嗯,我有興
OpenGL ES Tutorial for Android – Part VI – TexturesDecember 30th, 2010 by Per-Erik Bergman — Android,Embedded, JavaLast tutorial we worked a bit more on meshes and we have also talked about adding colors to our mesh. The most common way of adding
OpenGL ES Tutorial for Android – Part IV – Adding colorsJanuary 14th, 2010 by Per-Erik Bergman —Android, EmbeddedLast tutorial was about transformations. This tutorial will be a short one. I'm going to talk about adding color to your mesh. I will