官網資訊:(API:http://flexlib.googlecode.com/svn/trunk/docs/index.html)HowToContribute How you can contribute code to FlexLibIntroductionLicenseBefore you submit codeFlexBuilderProject page to learn how to check out the project into Flex Builder. Read
Get started with Flash game development. This article shows you which tools to download and details the first steps in creating a Flash game using Flex and Actionscript. 開始做一個Flash遊戲程式。這篇文章將告訴你如何利用Flex開發工具as語言起步去開發一個Flash遊戲。Getting StartedWith
In part one of the series we created the initial Flex application class. In part two we will be adding states and a double buffered rendering process. 在這第二部分裡我們將在程式裡添加狀態和兩個緩衝內容States are quite self explanatory: they represent the different states
In part 6 we added collision detection. In part 7 we will add animations to allow us to include some nice explosions. 在第六部分我們已經添加了碰撞探測,在第七部分裡我們將添加一個爆炸的動畫在裡邊。 In part 6 we introduced collision detection, which allowed us to destroy and crash into the
In part 10 of the series we add the ability to display a scrolling tiled background. In part 9 of the series we added the ability to define a level structure using a series of timed function calls. This works well for placing enemies on the screen,
計算指定日期是當月第幾周private function weekOfMonth(yyyy:Number, mm:Number, dd:Number):Number { var myDate=new Date(yyyy, mm - 1, dd); var diff=myDate.getDate() - 1; myDate.setDate(1);