Android game engine angle development interface

Source: Internet
Author: User

Recently I have been studying the android game engine angle, preparing to record my learning experience. My goal is to use it to implement the UI and add some fascinating effects to my android applications. After a preliminary study, you only need to solve the following problems:

1. display Chinese Characters

2. dynamically update textures, such as downloading images from the network and updating the display

3 • simple animation Effects

4. Integration with the player

5. implement some basic controls, such as List (text, image), button, tab, and textview.

6. Integration with non-OpenGL Interfaces

7 • Coordinate System

The choice of angle is simple enough, but the basic packages include Sprite, layout, and texture. Although there are no documents, you can also understand the examples and source code, it meets my lazy habits.

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