June 4--Brian Knox, of the Tera North American operator en masse Entertainment, recently interviewed some of the questions about the upcoming game in a foreign media interview. The problem mainly revolves in these several aspects: Tera What characteristic lets it become the next generation net swims, challenges the monster the difficulty question, how solves the core player and the leisure player coexistence question. "Our combat systems are different because the change in battle is determined by the skill of the players," he said. The development team has been working to make this game fit for all players and to make the player feel the extensibility of the system. For example, a player's magician may prefer range-attacking skills while being adept at avoiding hostile attacks, but others prefer a single attack to treat teammates. Every career has many possibilities of development, and the player has to do is to play at will. "said Knox. One thing to note is that with the Lich King in World of Warcraft, Star Wars: The Sith in the Old Republic, Tera has its own villain to make the game more meaningful, and that is the argons. But the authorities are not revealing too much content, but simply describing it as a mystery, controlling the horrors of the technology of the race. (Edit Zhang Xing)
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