Although PC games have been pieces by host games and online games, the persistent blizzard has not been stingy with the development of StarCraft 2, which is said to have cost more than $100 million trillion in development. The figure was disclosed by the Wall Street Journal in an interview with Blizzard CEO Bobby Kotick, but did not confirm whether he had revealed it himself. In any case, StarCraft 2 is a sure way to burn money, and the cost of such a huge fee is bound to include the battle.net of war net services. "StarCraft is absolutely not missing players," Kotick said in an interview. This is a more than 10-year old game, but there are still millions of people to participate in it. "Since 1998, the total volume of StarCraft, including the Battle of the mother's Nest, has exceeded 11 million, and Blizzard's ongoing patches are rare," said the report. The preparations for StarCraft 2 began in secret in 2003, before the birth of World of Warcraft in 2005, but not until 2007. Kotick recently claimed that StarCraft 2 was one of the "seven pillars" of Blizzard, and that more than half of those pillars were contributed by Blizzard, including the World of Warcraft series and World of Warcraft, the Diablo series and its third release next year, And the unnamed secret MMO game that Blizzard is developing. (Edit Zhang Xing)
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